# Hard crashes when moving or starting in Lab

**URL:** <https://discourse.cataclysmdda.org/t/hard-crashes-when-moving-or-starting-in-lab/23790>\
**Category:** The Garage\
**Created:** [May 29, 2020, 11:17am UTC](https://discourse.cataclysmdda.org/t/hard-crashes-when-moving-or-starting-in-lab/23790 "2020-05-29T11:17:34Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [May 29, 2020, 12:27pm UTC](https://discourse.cataclysmdda.org/t/hard-crashes-when-moving-or-starting-in-lab/23790/4 "2020-05-29T12:27:21Z")

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Thank you for the crash log.  
That’s the stacktrace of one single crash, so it’s good that you’ve linked the whole file.

As for the cause of the crash, I’m not actually that great reading crash logs, but it seems to me that it has something to do with map generation and monster placement.  
It might be related to [this](https://discourse.cataclysmdda.org/t/various-segfaults-and-other-errors/23785) segmentation fault error an other player experienced and it’s most likely related to [this](https://discourse.cataclysmdda.org/t/0-e-release-crashes-at-random-points/23267/7) one.

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