# Guns, too many? Too few?

**URL:** <https://discourse.cataclysmdda.org/t/guns-too-many-too-few/4531>\
**Category:** The Drawing Board\
**Created:** [December 17, 2013, 6:50am UTC](https://discourse.cataclysmdda.org/t/guns-too-many-too-few/4531 "2013-12-17T06:50:35Z")\
**Posts on this page:** 1\
**Showing post:** 156

<div class="post-metadata">

**Author:** ![Marduk](https://avatars.discourse-cdn.com/v4/letter/m/ecd19e/32.png) [@Marduk](https://discourse.cataclysmdda.org/u/Marduk)\
**Post date:** [December 19, 2013, 12:47pm UTC](https://discourse.cataclysmdda.org/t/guns-too-many-too-few/4531/156 "2013-12-19T12:47:36Z")

</div>

1. Some people think there are already so many guns in game that many of them are redundant and it’s bloated in this regard. Which is not true, as there are quite some mainstream games with similar amount of guns.  
2.Some people mention a demographic of players who have absolutely no idea about guns and get confused by there being so many of them. Though i strongly doubt there is more than a handful of such.

EDIT:  
It seems our whole discussion is pointless anyway. Something from another gun themed thread:

> [@\[WIP\] Cataclysm: Gun Nut's Arsenal](https://discourse.cataclysmdda.org/t/wip-cataclysm-gun-nuts-arsenal/2932/2):
>
> Unless you’d specifically like to keep it seperate, I’d be happy to merge any and all real guns you want to add, for people that don’t want a huge variety of guns, part of the upcoming world builder thing is a streamlined way of turning certain content on and off, so the number of different gun, or even ammo types shouldn’t be an impediment.

---

_[View the full topic](https://discourse.cataclysmdda.org/t/guns-too-many-too-few/4531)._
