# Greatbow balance

**URL:** https://discourse.cataclysmdda.org/t/greatbow-balance/17474
**Category:** The Drawing Board
**Created:** [November 13, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474 "2018-11-13T21:59:03Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)
#### Post date: [November 14, 2018, 8:17am UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474/7 "2018-11-14T08:17:30Z")

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> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/181):
>
> It’s designed as a niche weapon for mutant/cyborg strength builds. If you can start with 18 strength then you must have dumped a lot of other stats, skills, and traits in exchange.

That’s not how the game actually works.  
You can start with  
Str 18  
Dex 4  
Int 8  
Per 4  
on any character even with multi-pool system, no mutation or cybernetics involved, no skills or traits exchanged.  
Dex 4 and Per 4 are largely irrelevant if you know what you are doing: they don’t limit your ability to use the bow, just make it somewhat longer to aim.  
You don’t need to hit things at full range for that 18-str monstrosity to become overpowered. No, you hit things 1 tile away (where your Dex 4 and Per 4 don’t really matter) and one-shot them with a head-shot.  
To be more specific, you start aiming beforehand, and then actually release the arrow once the target gets close enough to get a guaranteed hit/head-shot.

> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/181):
>
> Melee scales well, but it’s not just strength. With high melee skill, high cutting skill, and reasonable strength/dex, you can easily do 80+ damage a turn with something like a nodachi, which you can find just lying around in museums and mansions. Even more with Niten Ichi-Ryu, which you can find in libraries from day 1.

The difference is, melee enemies have 0 chance to retaliate even if you miss or fail to hit them with the bow as long as you left an extra tile for them to move before they can actually engage. Not the case with nodachi or whatever — if you miss, you will be attacked.  
That, and you can pre-aim a bow shot for effectively guaranteed hit/head-shot. Something you can’t do with melee.

> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/181):
>
> The greatbows are still bows, so you need archery skills and perception to use them effectively. Well, you should. Not sure how much they actually impact things.

Archery is easy to train, perception does not matter if you are attacking from 1 tile away.

> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/181):
>
> All that said, it hasn’t had the new damage equation applied so there’s a good chance it might get it’s stats shifted. It would probably just be a loss of damage in exchange for AP though.

What makes you think normal arrows and normal bow materials are even capable to withstand this kind of forces for more than one shot?  
I’d say this kind of contraption should use heavy sticks for arrow shaft (one stick per “arrow”), and still have a pretty high chance for the said arrow to break. Because, you know, if it’s dealing 35+ point of damage, 35+ points of damage are dealt to the arrow. Bow string should be something much more durable than simple strings you use to hang curtains (i.e. metal/kevlar/etc, or AT LEAST a couple of ropes).  
And even with all that 35 base damage is ridiculous. That’s almost twice the composite crossbow! I mean, if character can craft that kind of “bow”, why not an equally oversized crossbow with, like, 50+ base damage?  
And I don’t mean the heavy one with 6000 reload speed that you can only craft via a book, I mean just oversized DIY monstrosity that you can reload pretty quickly with you bare hands using just your 18+ str.

P.S. Bottom line: 35 base damage is still pretty ridiculous for hand-made bow when composite crossbow has 20 base damage. Things just don’t scale up this way in a game. 35 damage make it an equivalent of full-blown heavy assault rifle. That kind of power should damage the bow and arrows with every shot unless all components are high-quality steel or better.

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