# Greatbow balance

**URL:** https://discourse.cataclysmdda.org/t/greatbow-balance/17474
**Category:** The Drawing Board
**Created:** [November 13, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474 "2018-11-13T21:59:03Z")
**Posts on this page:** 1
**Showing post:** 51

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### Author: ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)
#### Post date: [November 15, 2018, 5:53pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474/51 "2018-11-15T17:53:15Z")

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> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/226):
>
> > [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/225):
> >
> > So submit a PR that would actually make 14 the limit for normal character and only then introduce weapons that operate under the presumption 14 is the limit…?
> 
> Why don’t you? I don’t have any issue with it as it stands.

Because I don’t think that stat values above 14 should be flat out prohibited for normal characters at the start.  
They already cost 2 points per point to increase over 14, making 14 softcap, but not hardcap. Hardcap is 20.

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