# Greatbow balance

**URL:** <https://discourse.cataclysmdda.org/t/greatbow-balance/17474>\
**Category:** The Drawing Board\
**Created:** [November 13, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474 "2018-11-13T21:59:03Z")\
**Posts on this page:** 1\
**Showing post:** 44

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**Author:** ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Post date:** [November 15, 2018, 5:23pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474/44 "2018-11-15T17:23:17Z")

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> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/218):
>
> I’m pretty sure I’ve read that Kevin has said that realism is a good benchmark to balance cata by. I don’t think the issues Tamior has expressed are the fault of Darktoes. I appreciate that Darktoes has added interesting muscle weapons for super strong characters.
> 
> I think based on what strength is supposed to represent I’m of the opinion that starting with 18 Strength is the issue. That’s beyond Mr. Universe level. You’re essentially a man shaped bear at that point. You are more than twice as strong as the average human being. That’s straight bonkers.

Ok, so how do you suggest we fix that?  
Also, “being twice as strong as average” is completely … normal? Very likely there are people in some gym in my city that can lift twice as much as I can, me being pretty average.

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