# Greatbow balance

**URL:** <https://discourse.cataclysmdda.org/t/greatbow-balance/17474>\
**Category:** The Drawing Board\
**Created:** [November 13, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474 "2018-11-13T21:59:03Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Post date:** [November 15, 2018, 11:42am UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474/32 "2018-11-15T11:42:11Z")

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> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/207):
>
> Once again, the only issues I see here is that melee weapons don’t scale as well as they could with strength, largely because they don’t actually HAVE strength requirements and aren’t designed like bows are (I’m not sure of the best way to fix this, but an unrealistic nerf to bows is not the way), and that a player can quite happily whip up a starting character with 18 strength for no practical drawbacks (Simple fix, limit starting stats to 14 like is apparently a top-level standard human).
> 
> A high-power bow that requires high strength is not an issue as far as I can see.

I still don’t understand what your position is:

- greatbow is fine and balanced, and bows with similar damage-to-str ratio can (and should) exist for str 12, str 14, str 16 etc
- greatbow is unique weapon that is NOT balanced to be in line with the rest of the weapons, the fact that it’s “locked” behind 18 str is the reason it can be overpowered.

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_[View the full topic](https://discourse.cataclysmdda.org/t/greatbow-balance/17474)._
