# Greatbow balance

**URL:** <https://discourse.cataclysmdda.org/t/greatbow-balance/17474>\
**Category:** The Drawing Board\
**Created:** [November 13, 2018, 9:59pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474 "2018-11-13T21:59:03Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Tamior](https://avatars.discourse-cdn.com/v4/letter/t/41988e/32.png) [@Tamior](https://discourse.cataclysmdda.org/u/Tamior)\
**Post date:** [November 13, 2018, 10:49pm UTC](https://discourse.cataclysmdda.org/t/greatbow-balance/17474/3 "2018-11-13T22:49:07Z")

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> [@Bows, Crossbows and Their Balance](https://discourse.cataclysmdda.org/t/bows-crossbows-and-their-balance/17067/178):
>
> Maybe. But 18ST is also enough to drag cars in game. It’s hard to say how powerful a bow such a being could fire is since there’s no human to measure it against in reality.

As far as the game is concerned, strength up to 20 is something you can start with without any mutations or CBM’s involved. (Also, strong humans CAN drag cars IRL.)  
Anyway, this is a balance issue more than anything else.  
Melee weapons do NOT scale that way: you can’t make a super-sledge-hammer with some 60+ damage simply because you have high strength. Why can you suddenly make a bow?

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