# Got problem when create a new starting location

**URL:** <https://discourse.cataclysmdda.org/t/got-problem-when-create-a-new-starting-location/26812>\
**Category:** The Toolbox\
**Created:** [August 8, 2021, 4:25am UTC](https://discourse.cataclysmdda.org/t/got-problem-when-create-a-new-starting-location/26812 "2021-08-08T04:25:20Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![CK\_Rainbow](https://avatars.discourse-cdn.com/v4/letter/c/74df32/32.png) [@CK\_Rainbow](https://discourse.cataclysmdda.org/u/CK_Rainbow)\
**Post date:** [August 8, 2021, 4:25am UTC](https://discourse.cataclysmdda.org/t/got-problem-when-create-a-new-starting-location/26812/1 "2021-08-08T04:25:20Z")

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I created a map with all wall around and a metal bar door (locked), but when I set the starting location at this map, the player will always be spawn at another map. After I leave a block of wall empty or add a common door, even a reinforced glass shutter, it went normal. What is wrong with this? What kind of terrain may be the valid one for starting?

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [August 8, 2021, 2:29pm UTC](https://discourse.cataclysmdda.org/t/got-problem-when-create-a-new-starting-location/26812/2 "2021-08-08T14:29:13Z")

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Search here - [Cataclysm-DDA/start\_location.cpp at 0469910665608fda5a5e05b50626206e80b31b66 · CleverRaven/Cataclysm-DDA · GitHub](https://github.com/CleverRaven/Cataclysm-DDA/blob/0469910665608fda5a5e05b50626206e80b31b66/src/start_location.cpp#L298)
