# \[GMC\] Goats Mod Compilation V 0.1.8 now with GMC.exe

**URL:** <https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725>\
**Category:** The Lab\
**Created:** [February 10, 2020, 3:21am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725 "2020-02-10T03:21:10Z")\
**Posts on this page:** 1\
**Showing post:** 168

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [June 15, 2020, 1:45am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/168 "2020-06-15T01:45:52Z")

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I put the no mods and obselete mods into data/Mods bare in mind some mods in obselete mods make the game cdt  
I make a new folder in the main folder for other mods cdda/Mods you don’t need to do this I do it for modding and fixing

Don’t replace the gfx folder with the gfx folder there you need to go into it, also there’s fonts and sounds on the download page

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