# \[GMC\] Goats Mod Compilation V 0.1.8 now with GMC.exe

**URL:** https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725
**Category:** The Lab
**Created:** [February 10, 2020, 3:21am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725 "2020-02-10T03:21:10Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 10, 2020, 3:21am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/1 "2020-02-10T03:21:10Z")

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[Become a Patron!](https://www.patreon.com/bePatron?u=49302409)

## **Need help installing the mod pack**

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## if your new or need help installing or don’t want to read this post 👍🤟 **(I will make a new one that isn’t as long)**

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[![](https://img.youtube.com/vi/BCoa7aYKTLM/maxresdefault.jpg "Goats Mod Compilation Tutorial") ](https://www.youtube.com/watch?v=BCoa7aYKTLM)

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# Join the discord

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> **[Join the Goats Community Compilation Discord Server!](https://discord.com/invite/BqWZWQA)**
>
> Check out the Goats Community Compilation community on Discord - hang out with 209 other members and enjoy free voice and text chat.

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# Discuss this on github

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[https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/discussions/205](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/discussions/205)

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# Version

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# Experimental - 0.1.6

Next Release

- 0.1.7

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# 0.E-3 - Beta 2

Next Release

- Beta 3/release

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# _ **Goats Mod Compilation** _

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[Post issues on Github](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/issues/new/choose)  
[Post issues on the forums](https://discourse.cataclysmdda.org/t/mod-issues-gmc/23398)

> **incase people are wondering about**
>
> 1. More Factions - will start after F.0
> 
> - \_base (abstracts) -I will use a lot of abstracts-
> - current plans are to make the characters(NPCs)
> 
> 1. More construction - will start after F.0
> 
> - start work on variant’s construction (id like to make weaker and stronger variant’s or just weaker you can build -build menu might end up hectic well see how it works, I can add category’s for weak, normal and ?strong-superior?)
> 
> 1. More items - will start after F.0
> 
> - This will be done in bits and will start with a merge of all items mods id like to include with the owner mentioned in credits.txt or within the modinfo.json
> - I will expand every magazine add new ammo, to-begin with

> **Content E**
>
> 1. Contains over 190 mods
> 2. All the Obsolete mods
> 3. All the no mods I can find
> 4. Undead peoples Tileset
> 5. More Fonts! (with pictures and expect a big font update after E) (5-10 more fonts) (easy to install
> 6. Tools for the cataclysm ( they do various things don’t affect gameplay)

> **Known issues**
>
> 1. if you are changing mods around restart your games for some reason some files keep loading even if the mod isn’t enabled (and in this case does weird things on loading not sure about in-game)
> 2. These two mods don’t work together Pk rebalancing → Mutant insects (both have the same monsters and use different code)

## Goats mod compilation Instructions

> **1. First Downloads (skip if you have the game/launcher)**
>
> You have to choose a or b or jump over to the launcher forums
> 
> 1. 
> - A. [Download 0.E-2 Ellison-2](https://cataclysmdda.org/releases/)
> - B. [Download the launcher](https://github.com/remyroy/CDDA-Game-Launcher/releases)
> - C. [Forum link](https://discourse.cataclysmdda.org/t/cdda-game-launcher-automatic-updates-and-more/11168)

> **2.A - E Release Goats Mod Compilation Download link**
>
> 1. 
> - A [GMC E-3-Beta-2 Official [0.E] - Download link](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-E-3/releases/tag/GMC-E3-Beta2)
> - B [GMC Unoffical Release - Download link](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-E-3)

> **2.B - Experimental Release Goats Mod Compilation Download link**
>
> [GMC Latest Experimental - Download link](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/releases/tag/v0.1.6)

> **3.A - Installing the mods - Any version**
>
> 1. grab all `"mods"` folders inside `/data/"example_mods"` within the release.rar
> 2. place any of the folders inside example - `unleash_the_mods/"mods"` goes into `yourgamename\data\mods`

> **4. Sound packs, tilesets and other links (updated regularly)**
>
> [Fonts](https://github.com/GMC-Modding-Team/Goats-Mod-Compilation-Fonts)  
> [Sound packs](https://github.com/GMC-Modding-Team/Goats-Mod-Compilation-Sound-Packs)  
> [Tilesets](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/tree/master/gfx)  
> [Workshop mods](https://github.com/GMC-Modding-Team/Community-Mod-Comilation-Workshop)  
> [BrightNights Compilation](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/tree/Bright-Nights) - not in working order right now **W.I.P**

[https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/releases/tag/0.09d](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux/releases/tag/0.09d)  
or download the [unreleased mod pack](https://github.com/GMC-Modding-Team/Community-Mod-Compilation-redux) (updates every day or so )

**Second instance of the official website for Goats compilation**  
[mod compilation website](https://goatsmodcompilation.yolasite.com/) (pointless really thinking about deleting)

> **Tweaks to mods**
>
> [Cata ++](https://mega.nz/file/nSAwXYYZ#ebS4zIj5BV987ZeoSBaewx9gshvmnaAxtg4kNzUi5DI) - all robots are hackable

> **Fixes for various things as we come across them**
>
> 1. SIGSEGV: Segmentation fault
> 
> - Fixed it by deleting my options.txt file cdda\config/options.json (delete)

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<div class="post-metadata">

### Author: ![Erk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/erk/32/3871_2.png) [@Erk](https://discourse.cataclysmdda.org/u/Erk)
#### Post date: [February 10, 2020, 11:11pm UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/2 "2020-02-10T23:11:00Z")

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Seems odd to host something like this as a RAR, so people can’t select what mods they want, or PR updates or bugfixes for you

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 11, 2020, 12:38am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/3 "2020-02-11T00:38:04Z")

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im new to github and it said there was a 100 folder limit

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 11, 2020, 12:53am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/4 "2020-02-11T00:53:07Z")

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i have fix github now

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### Author: ![snipercup](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/snipercup/32/6932_2.png) [@snipercup](https://discourse.cataclysmdda.org/u/snipercup)
#### Post date: [February 11, 2020, 1:04am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/5 "2020-02-11T01:04:13Z")

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Thank you for your efforts  
so this is basically the counterpart to [https://github.com/roaringjohn/CDDA-Mods](https://github.com/roaringjohn/CDDA-Mods) which hosts only non-mainline mods.

Please rename your read me.txt to ‘readme.md’ so everyone visiting can read it on the page

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 11, 2020, 1:12am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/6 "2020-02-11T01:12:22Z")

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i actually had no idea that there was another that hosts ill go through the mods there as well see what still works

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### Author: ![Dueu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dueu/32/11646_2.png) [@Dueu](https://discourse.cataclysmdda.org/u/Dueu)
#### Post date: [February 11, 2020, 2:59pm UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/7 "2020-02-11T14:59:29Z")

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Hey! My Modular Turrets Remake mod is in this compilation, I feel famous!

Thanks dude, you’re amazing. Keep up.

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 11, 2020, 11:15pm UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/8 "2020-02-11T23:15:00Z")

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I will remove main-line mods when there reactivated if they will be so this will only be all the **working** mods in future, I may delete the reactivated and mods that come with base game once E is here

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 11, 2020, 11:16pm UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/9 "2020-02-11T23:16:12Z")

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That’s alright man, you too. I’m looking forward to further update to your Modular Turrets Remake

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### Author: ![Dueu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dueu/32/11646_2.png) [@Dueu](https://discourse.cataclysmdda.org/u/Dueu)
#### Post date: [February 12, 2020, 2:17am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/10 "2020-02-12T02:17:04Z")

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Well, that’s insteresting. You can test something for me? I experience that all the turrets I code shot only in semi-automatic mode, even if I set the robogun to shot automatically, it shot only one round per turn. It works but I couldn’t resolve that problem by myself.

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 12, 2020, 2:50am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/11 "2020-02-12T02:50:47Z")

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i can test it, wont be right now. ill get back to you and reply on your post

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### Author: ![SouP](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soup/32/7999_2.png) [@SouP](https://discourse.cataclysmdda.org/u/SouP)
#### Post date: [February 13, 2020, 5:41am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/12 "2020-02-13T05:41:44Z")

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It might be cool to have an archived working version of blazemod hosted elsewhere, since I don’t intend my rework of blazemod to only include minor changes as time goes on.

Hopefully what I plan to do improves it enough that people don’t bemoan the loss of anything to pave the way for new stuff, but from what I’ve seen that would be wishful thinking.

If you don’t mind continuing to host the old blazemod as an option for people, I don’t mind providing assistance with bug squashing in the future.

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 14, 2020, 12:18pm UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/13 "2020-02-14T12:18:29Z")

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thats fine and thank you 😄 i shall keep it in the compilation i hope more people will do the same. i havent had time to go through anything with my pc going through its life changes… i hope to get into changes and learning some json for next week but untill then there will be no updates from my side if people want to help with bugs or want to update there mod through github i would appreciate it

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### Author: ![Mtg\_Mewb](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mtg_mewb/32/7883_2.png) [@Mtg\_Mewb](https://discourse.cataclysmdda.org/u/Mtg_Mewb)
#### Post date: [February 15, 2020, 2:22am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/14 "2020-02-15T02:22:08Z")

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Some of these mods HAVE been mainlined like the space heater mod so there are probably more in both of the linked folders that are now in the base game and should be removed.

Whoever spends time going through the mods to update them etc make sure the mod hasn’t already been dumped into the game first. This is where text editing/coding software really helps, you can compare by searching the items folder’s json files.

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### Author: ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)
#### Post date: [February 15, 2020, 2:29am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/15 "2020-02-15T02:29:44Z")

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Thank you!  
After Malkus kidnapping by yetis I was lost hope of old mods updates.  
(Just want to say “Thanks” but page demand 20 characters)  
Edit: Perhaps the problem is just in my side but the mod Mutant\_Insects\_PK Unoffical patch ask for a different PK name.

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 17, 2020, 9:11am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/16 "2020-02-17T09:11:30Z")

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I shall check everything out soon just atm not got the time

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 17, 2020, 9:13am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/17 "2020-02-17T09:13:10Z")

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i don’t know what you mean? I changed it from pk to unofficial pk so the mod would load, you have confused me belcanzor?  
edit: perhaps you are loading the wrong mod? there are 2 mutant insects or maybe I need to edit the ident ![Untitled](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/e/e5c649f876bbb444621f26d852f49478bae0f3f0.png)

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### Author: ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)
#### Post date: [February 18, 2020, 12:29am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/18 "2020-02-18T00:29:59Z")

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I use PK from the official and you mod. Its probably that.  
Modinfo from the one I got:

{  
“type”: “MOD\_INFO”,  
“mod-type”: “SUPPLEMENTAL”,  
“ident”: “PK\_REBALANCE”,  
“name”: “PKs Rebalancing”,  
“description”: “Rebalances spawn list, adds new monsters and items, adds new buildings and fortifies old buildings, and strives to create a harsher enviornment to survive in.”,  
“category”: “creatures”,  
“author”: “pisskop”,  
“version”: “5.7.2j\_UO 0.E”,  
“//”: “For the CDDA Launcher Program.”,  
“path”: “”  
},  
{  
“type”: “ITEM\_BLACKLIST”,  
“items”: []  
Apologies. I try to check more carefully next time.  
I suppose the error with the spider is for that too.

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### Author: ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)
#### Post date: [February 18, 2020, 2:13am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/19 "2020-02-18T02:13:08Z")

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ive updated pk rebalance from the respitory now works not sure if it works with mutant inscects yet  
edit: hmm mutant insects doesnt require any mod to use ill remove my edit

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### Author: ![Matthew\_Rice](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/matthew_rice/32/7113_2.png) [@Matthew\_Rice](https://discourse.cataclysmdda.org/u/Matthew_Rice)
#### Post date: [February 18, 2020, 4:17am UTC](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725/20 "2020-02-18T04:17:36Z")

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I think you accidentally put the color of orc mutagen as  
“lgray” and not “light\_gray” in miscellaneous magiclysm additions.

[Next page](https://discourse.cataclysmdda.org/t/gmc-goats-mod-compilation-v-0-1-8-now-with-gmc-exe/22725.md?page=2)
