# Getting frostbite in mild weather \[0.5-72-g7eff9b9-dirty\]

**URL:** <https://discourse.cataclysmdda.org/t/getting-frostbite-in-mild-weather-0-5-72-g7eff9b9-dirty/1320>\
**Category:** The Garage\
**Created:** [May 19, 2013, 12:35pm UTC](https://discourse.cataclysmdda.org/t/getting-frostbite-in-mild-weather-0-5-72-g7eff9b9-dirty/1320 "2013-05-19T12:35:38Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Rexor](https://avatars.discourse-cdn.com/v4/letter/r/439d5e/32.png) [@Rexor](https://discourse.cataclysmdda.org/u/Rexor)\
**Post date:** [May 19, 2013, 12:35pm UTC](https://discourse.cataclysmdda.org/t/getting-frostbite-in-mild-weather-0-5-72-g7eff9b9-dirty/1320/1 "2013-05-19T12:35:38Z")

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My character’s face is pretty much destroyed by frostbite due to, get this, exposure to temperatures as low as 12 degrees centrigrade! That’s well above freezing. My movement is penalized by -80% because of it. I’m playing a daily built, so I did expect bugs.

![](http://img11.imageshack.us/img11/9933/frostbitten.jpg)

[b]UPDATE:[/B] I saved the game and loaded it. The blisters disappeared after I moved one square. My movement is back to normal now.

[b]UPDATE II:[/B] This is a completely seperate issue, but I found these two blocks of nothing on my way back to my safehouse.

![](http://img850.imageshack.us/img850/7185/nothingness.jpg)

[b]UPDATE III:[/B] Another unrelated issue. Partially eaten food items (like for ex. bags of potato chips) oddly move around in the inventory. When I started eating the chips, the item moved to the DRUGS/MEDICINE category.

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**Author:** ![Shoes](https://avatars.discourse-cdn.com/v4/letter/s/8c91f0/32.png) [@Shoes](https://discourse.cataclysmdda.org/u/Shoes)\
**Post date:** [May 19, 2013, 1:46pm UTC](https://discourse.cataclysmdda.org/t/getting-frostbite-in-mild-weather-0-5-72-g7eff9b9-dirty/1320/2 "2013-05-19T13:46:20Z")

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Thanks for the screenshots ; the blisters are part of effects from being exposed to fire. They don’t get initialized when a game is reloaded, so sometimes you “have blisters” but not really. As you noticed, it only lasts one turn because the next tick they get properly calculated.
