# Garbage Disposal

**URL:** https://discourse.cataclysmdda.org/t/garbage-disposal/919
**Category:** The Drawing Board
**Created:** [April 20, 2013, 10:24am UTC](https://discourse.cataclysmdda.org/t/garbage-disposal/919 "2013-04-20T10:24:36Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Endovior](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/endovior/32/3070_2.png) [@Endovior](https://discourse.cataclysmdda.org/u/Endovior)
#### Post date: [April 20, 2013, 10:24am UTC](https://discourse.cataclysmdda.org/t/garbage-disposal/919/1 "2013-04-20T10:24:36Z")

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I’d like to see some way of getting rid of unwanted items.

I tend to build a dry-moat around my shelter, to keep mobs at bay; as a bonus, it fills up with random animal corpses, which I can butcher for meat. There’s way too many of them, though, so much of the meat is rotten before I can use it. No problem, I can burn that. But not all the stuff I want gone burns. Probably the biggest offender right now is human flesh (accumulated from practicing butchery on random human corpses, including those of fallen PCs…), which is bizarrely non-flammable, and so cannot be removed (short of spawning in a Cannibal, I suppose…). That said, I tend to adopt a ‘swarm of locusts’ approach to gathering, to make it more obvious when a place is in fact cleared out. Accordingly, there are other things that I find myself not needing; notably, any tools that I don’t need multiples of and can’t disassemble are effectively junk. It would, of course, be nice if more things could be disassembled, but failing that…

Burning junk is ok, but I think it’d also be nice if you could dig pits to dispose of your trash in. I’d imagine that you dig a pit, drop items into the pit, and then when you fill that pit, you get prompted “there are items in the pit, bury them? (y/n)” Buried items would effectively be gone for good. As a side note, this is a bit more respectful of an end for the fallen dead than butchery… maybe grant a slight mood bonus for burying human/zombie corpses?

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### Author: ![warppooted](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/warppooted/32/905_2.png) [@warppooted](https://discourse.cataclysmdda.org/u/warppooted)
#### Post date: [April 20, 2013, 10:54am UTC](https://discourse.cataclysmdda.org/t/garbage-disposal/919/2 "2013-04-20T10:54:32Z")

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I second this notion, the town is just so unseemly with rotten chunks of human flesh scattered all around.

> [@Endovior](#):
>
> Probably the biggest offender right now is human flesh (accumulated from practicing butchery on random human corpses, including those of fallen PCs…), which is bizarrely non-flammable, and so cannot be removed (short of spawning in a Cannibal, I suppose…).

On that note, Endovior, you can throw a flammable object (rag, piece of wood, cardboard box etc) onto the same tile as that as the flesh to act as a firestarter, and the entire stack should ignite. Sometimes I carry rotten meat around to use as fuel for my extended cooking sprees.

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### Author: ![Benedict](https://avatars.discourse-cdn.com/v4/letter/b/ecd19e/32.png) [@Benedict](https://discourse.cataclysmdda.org/u/Benedict)
#### Post date: [April 20, 2013, 12:28pm UTC](https://discourse.cataclysmdda.org/t/garbage-disposal/919/3 "2013-04-20T12:28:10Z")

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Also, if you find a steel compactor behind a hardware store, you can use it to convert any steel objects into chunks of steel (or even lumps, but the code’s a bit funny, so that’s a waste - do it via crafting)

It will also disappear any non-steel junk you put in it, thus saving you on matches and time!
