# Game Fails to Launch

**URL:** https://discourse.cataclysmdda.org/t/game-fails-to-launch/27073
**Category:** The Garage
**Created:** [September 20, 2021, 10:32pm UTC](https://discourse.cataclysmdda.org/t/game-fails-to-launch/27073 "2021-09-20T22:32:23Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Gaddabout](https://avatars.discourse-cdn.com/v4/letter/g/47e85d/32.png) [@Gaddabout](https://discourse.cataclysmdda.org/u/Gaddabout)
#### Post date: [September 20, 2021, 10:32pm UTC](https://discourse.cataclysmdda.org/t/game-fails-to-launch/27073/1 "2021-09-20T22:32:23Z")

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Loaded launcher on new Windows laptop. Go to launch new game and get the following error:

DEBUG : Error: Json error: data/mods/nocts\_cata\_mod\_BN/Monsters/c\_monster\_override.json:64:23: tried to start object, but found ‘[’, not ‘{’

```
"special_when_hit": ["RETURN_FIRE", 100],
"death_drops": { },
"death_function": [
                  ^
                    "BROKEN" ],
"flags": ["SEES", "NOHEAD", "ELECTRONIC", "COLDPROOF", "IMMOBILE", "NO_BREATHE"],
"anger_triggers": ["PLAYER_CLOSE", "HURT", "FRIEND_ATTACKED", "FRIEND_DIED"]

```

FUNCTION : bool main\_menu::new\_character\_tab()  
FILE : src/main\_menu.cpp  
LINE : 857  
VERSION : ccf5e15

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<div class="post-metadata">

### Author: ![bortz](https://avatars.discourse-cdn.com/v4/letter/b/c2a13f/32.png) [@bortz](https://discourse.cataclysmdda.org/u/bortz)
#### Post date: [September 21, 2021, 3:35am UTC](https://discourse.cataclysmdda.org/t/game-fails-to-launch/27073/2 "2021-09-21T03:35:16Z")

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You’re trying to load a Bright Nights mod.

Bright Nights mod will rarely be compatible with DDA mods.

If you want to fix it, death\_function is now a list of spells, no longer hard-coded.

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<div class="post-metadata">

### Author: ![Gaddabout](https://avatars.discourse-cdn.com/v4/letter/g/47e85d/32.png) [@Gaddabout](https://discourse.cataclysmdda.org/u/Gaddabout)
#### Post date: [September 21, 2021, 4:10pm UTC](https://discourse.cataclysmdda.org/t/game-fails-to-launch/27073/3 "2021-09-21T16:10:29Z")

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Hmmm, I am not loading that mod into the world I am using, are you saying because it is on the mod list in the launcher there is a conflict issue?
