# Game crashes when traveling ingame, replaces world

**URL:** <https://discourse.cataclysmdda.org/t/game-crashes-when-traveling-ingame-replaces-world/21040>\
**Category:** The Garage\
**Created:** [August 10, 2019, 10:40pm UTC](https://discourse.cataclysmdda.org/t/game-crashes-when-traveling-ingame-replaces-world/21040 "2019-08-10T22:40:59Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![crazykiddeath](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/crazykiddeath/32/5709_2.png) [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Post date:** [August 11, 2019, 8:12pm UTC](https://discourse.cataclysmdda.org/t/game-crashes-when-traveling-ingame-replaces-world/21040/5 "2019-08-11T20:12:53Z")

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Might be related to this:

> [@Some bug upon crash](https://discourse.cataclysmdda.org/t/some-bug-upon-crash/21037):
>
> Some weird bug that happens sometimes when I save the game. The game will save the location you save at, the map memory and revelled map is still there but the area is re-generated (so your memory is wrong) and any items you’ve picked up (that you then put down, stuff in your inventory is unaffected)/vehicles you get disappear. It seems to have deleted my NPC too.

and this:

> <https://github.com/CleverRaven/Cataclysm-DDA/issues/33051>
>
> \# Describe the bug
> The game crashed while autosaving
> Looks like it saved every…thing except the motorbike I was riding
> 
> Edit: The motorbike actually warped back to the refugee center entrance and got reset to a state it was in during previous autosave (gasoline amount, items in cargo hold). Same goes for the Free Merchants' cars that I sucked gasoline from
> 
> \# Expected behavior
> No crash
> 
> 
> \# Versions and configuration
> \- OS: Windows
> - OS Version: 10.0 1809
> \- Game Version: 0.D-6301-g3597e0f \[64-bit\]
> \- Graphics Version: Tiles
> \- Mods loaded: \[
> Dark Days Ahead \[dda\],
> Disable NPC Needs \[no\_npc\_food\],
> Icecoon's Arsenal \[ew\_pack\],
> Makeshift Items Mod \[makeshift\],
> More Survival Tools \[More\_Survival\_Tools\],
> Modular Turrets \[modular\_turrets\],
> Salvaged Robots \[Salvaged\_Robots\],
> Alternative Map Key \[alt\_map\_key\],
> Hydroponics \[hydroponics\],
> Mutant NPCs \[mutant\_npcs\],
> More Locations \[more\_locations\],
> Fuji's More Buildings \[FujiStruct\],
> Folding Parts pack \[deoxymod\],
> Vehicle Additions Pack \[blazemod\],
> Tanks and Other Vehicles \[Tanks\],
> No Fungal Monsters \[No\_Fungi\],
> Safe Autodoc \[safeautodoc\],
> Simplified Nutrition \[novitamins\],
> StatsThroughSkills \[StatsThroughSkills\]
> \]
> 
> \# Additional context
> \[crash.log\](https://github.com/CleverRaven/Cataclysm-DDA/files/3483434/crash.log)
> \[debug.log\](https://github.com/CleverRaven/Cataclysm-DDA/files/3483435/debug.log)
> \[Powder Springs - corrupted.zip\](https://github.com/CleverRaven/Cataclysm-DDA/files/3483438/Powder.Springs.-.corrupted.zip)

If it is, the good news is a fix is currently being tested.

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_[View the full topic](https://discourse.cataclysmdda.org/t/game-crashes-when-traveling-ingame-replaces-world/21040)._
