# Fungal blooms and fire seem to have stalemated each other 5cad7c7(0.2999C)

**URL:** https://discourse.cataclysmdda.org/t/fungal-blooms-and-fire-seem-to-have-stalemated-each-other-5cad7c7-0-2999c/9443
**Category:** The Garage
**Created:** [April 20, 2015, 2:27am UTC](https://discourse.cataclysmdda.org/t/fungal-blooms-and-fire-seem-to-have-stalemated-each-other-5cad7c7-0-2999c/9443 "2015-04-20T02:27:50Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Nathan](https://avatars.discourse-cdn.com/v4/letter/n/c5a1d2/32.png) [@Nathan](https://discourse.cataclysmdda.org/u/Nathan)
#### Post date: [April 20, 2015, 2:27am UTC](https://discourse.cataclysmdda.org/t/fungal-blooms-and-fire-seem-to-have-stalemated-each-other-5cad7c7-0-2999c/9443/1 "2015-04-20T02:27:50Z")

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the blooms themselves aren’t dying despite being in a massive conflagration, but are summoning more fuel to get burned.

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### Author: ![latogato](https://avatars.discourse-cdn.com/v4/letter/l/b9bd4f/32.png) [@latogato](https://discourse.cataclysmdda.org/u/latogato)
#### Post date: [April 21, 2015, 4:11pm UTC](https://discourse.cataclysmdda.org/t/fungal-blooms-and-fire-seem-to-have-stalemated-each-other-5cad7c7-0-2999c/9443/2 "2015-04-21T16:11:05Z")

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I think this is fixed, i just set a fungus bed on fire in the cdda-3027 version. Everything burned to ashes except the giant fungal blossom, it put out the fire around itself until i finished it off with two rockets.
