# Freezing world Gen option?

**URL:** <https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495>\
**Category:** The Drawing Board\
**Created:** [March 18, 2014, 10:28pm UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495 "2014-03-18T22:28:59Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![Keyreper](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/keyreper/32/163_2.png) [@Keyreper](https://discourse.cataclysmdda.org/u/Keyreper)\
**Post date:** [March 18, 2014, 10:28pm UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495/1 "2014-03-18T22:28:59Z")

</div>

you know how there is a desert option in the world gen. now? there should also be a way to make a freezing world or tundra or something like that as another option, or would that be too time consuming to make properly?

---

<div class="post-metadata">

**Author:** ![Sanarr](https://avatars.discourse-cdn.com/v4/letter/s/c77e96/32.png) [@Sanarr](https://discourse.cataclysmdda.org/u/Sanarr)\
**Post date:** [March 19, 2014, 7:04am UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495/2 "2014-03-19T07:04:40Z")

</div>

I think it might be done under current possibilities. You just have to set initial season to winter and set season length to… some very long period of time. But I agree, that more pre-defined starting biome options (with their offers and challenges) are pretty good things to add.

---

<div class="post-metadata">

**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [March 19, 2014, 9:59am UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495/3 "2014-03-19T09:59:44Z")

</div>

More (working) world gen options would be good.

---

<div class="post-metadata">

**Author:** ![Caconym](https://avatars.discourse-cdn.com/v4/letter/c/aca169/32.png) [@Caconym](https://discourse.cataclysmdda.org/u/Caconym)\
**Post date:** [March 19, 2014, 12:20pm UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495/4 "2014-03-19T12:20:36Z")

</div>

> [@Sanarr](#):
>
> I think it might be done under current possibilities. You just have to set initial season to winter and set season length to… some very long period of time.

If setting seasons actually worked.

---

<div class="post-metadata">

**Author:** ![Shoes](https://avatars.discourse-cdn.com/v4/letter/s/8c91f0/32.png) [@Shoes](https://discourse.cataclysmdda.org/u/Shoes)\
**Post date:** [March 19, 2014, 2:16pm UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495/5 "2014-03-19T14:16:45Z")

</div>

A crude enough hack could be done to the source to allow this. However, weather patterns would definitely be unrealistic.

A freezing world would probably really only have a couple of different conditions: snowy and windy. I imagine it would be useful to define a possible-weather-patterns function for future use. That way we could add fantastic weather patterns too for special scenarios or something.

This is interesting.

---

<div class="post-metadata">

**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [March 19, 2014, 5:09pm UTC](https://discourse.cataclysmdda.org/t/freezing-world-gen-option/5495/6 "2014-03-19T17:09:45Z")

</div>

I say Nuclear Winter! Nuclear Winter for everybody!

Ill like love a feature like this
