# Found a graph for frostbite/wind chill

**URL:** https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295
**Category:** The Drawing Board
**Created:** [August 9, 2015, 1:00pm UTC](https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295 "2015-08-09T13:00:49Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![voskhod](https://avatars.discourse-cdn.com/v4/letter/v/e19b73/32.png) [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)
#### Post date: [August 9, 2015, 1:00pm UTC](https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295/1 "2015-08-09T13:00:49Z")

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![](http://i.imgur.com/MT3ZXOm.png)

If what I’m reading here is correct, frostbite can happen anywhere between half an hour to as quickly as 5 minutes, depending on wind chill. As far as I can tell, frostbite in-game actually takes several days to develop. Perhaps this can be changed to be more realistic and more in line with the data presented?

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### Author: ![SioxGWolf](https://avatars.discourse-cdn.com/v4/letter/s/b2d939/32.png) [@SioxGWolf](https://discourse.cataclysmdda.org/u/SioxGWolf)
#### Post date: [September 23, 2015, 7:28pm UTC](https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295/2 "2015-09-23T19:28:34Z")

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It could be an option. I’ed rather have the option to chose, let it be gamey and fun, or realistic and see if I could actually survive.

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### Author: ![Onisuzume](https://avatars.discourse-cdn.com/v4/letter/o/cdc98d/32.png) [@Onisuzume](https://discourse.cataclysmdda.org/u/Onisuzume)
#### Post date: [September 23, 2015, 8:37pm UTC](https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295/3 "2015-09-23T20:37:34Z")

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How about one using the metric system for those of us living in most of the world?

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### Author: ![Xfin](https://avatars.discourse-cdn.com/v4/letter/x/e95f7d/32.png) [@Xfin](https://discourse.cataclysmdda.org/u/Xfin)
#### Post date: [September 23, 2015, 8:42pm UTC](https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295/4 "2015-09-23T20:42:29Z")

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Here remembers the reason frostbite was somewhat long and not so fatal directly was to make it more newbie friendly or something…

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [September 23, 2015, 8:43pm UTC](https://discourse.cataclysmdda.org/t/found-a-graph-for-frostbite-wind-chill/10295/5 "2015-09-23T20:43:00Z")

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It already has a similar table used in calculations.  
Frostbite is divided into 4 categories of risk: low, medium, high and no risk.  
Low only causes frostsnip (low intensity frostbite)  
Medium causes frostbite in 45 minutes  
High causes frostbite within 5 minutes  
No risk causes slow recovery.  
If the temperature of your body part is comfortable or higher, only recovery is possible.  
Only hands, legs and mouth can get frostbite.

It’s not trivial to make things like this optional, the closest you could get would be an option to disable all frostbite.  
Unless someone decides to yank out frostbite data to a json and make it modable. But it’s unlikely that anyone will do it.
