# Followers retained by new character?

**URL:** https://discourse.cataclysmdda.org/t/followers-retained-by-new-character/25024
**Category:** The Garage
**Created:** [October 22, 2020, 6:38am UTC](https://discourse.cataclysmdda.org/t/followers-retained-by-new-character/25024 "2020-10-22T06:38:07Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![SilverWheatgrass](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/silverwheatgrass/32/10168_2.png) [@SilverWheatgrass](https://discourse.cataclysmdda.org/u/SilverWheatgrass)
#### Post date: [October 22, 2020, 6:38am UTC](https://discourse.cataclysmdda.org/t/followers-retained-by-new-character/25024/1 "2020-10-22T06:38:07Z")

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Its a bit confusing to me when a follower (and faction base) was retained for me when I start a new game after my previous one fallen from infection.

Is this an intended behavior? I think we sorta reconnected as soon as I got a working two way radio

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### Author: ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)
#### Post date: [October 22, 2020, 6:58am UTC](https://discourse.cataclysmdda.org/t/followers-retained-by-new-character/25024/2 "2020-10-22T06:58:02Z")

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It’s an old, know issue:

> <https://github.com/CleverRaven/Cataclysm-DDA/issues/26126>
>
> Describe the bug
> When you have a world that you keep once a character dies, npc´s you have met with your old/dead...
