Yep. First run was in the latest stable build. After 20+ different dead characters I decided to try to make someone weak but smart. I’ve made a poor student girl with low strength and a bit over average everything else with asthma, albinism, miopia, weak stomach etc. I capped negative and positive qualities. On the plus side she was quick learner, quick reader, quiet, fast and had a decent dodge skill. And beginning was in house in town.
At first it was hillarious when she had to protect herself from zombies with her umbrella. After a couple of weeks she cleared out one city block around her home. There was a moment when riot control bot and a grabber zombie started a fight… they was fighting for more than a week right next to starting house. “Drop your weapon” was heard every few seconds and it was impossible to sleep inside the house. Only farthest corner was relatively quiet. After a week of this torture I decided to stop it and ran them over with a car. After that the car was fixed and I decided to travel on wheels. Not for better loot but for inhalers. Last one was nearly empty.
Next there was encounter with flaming eye. It destroyed my first car and I had to return to town on foot fightning with bears and wasps. Wasted all my first aids that day. After that everything was relatively basic for average CDDA game. I’ve found RV and fixed it. After that I’ve found an armoured car and enhanced my RV. Found several dead scientists and two mutagen serum flasks. Got lightly furred, long fingernails, tentacle legs, light sencitive and fast metabolism mutations. It was a fun combination so I rolled with it.
Soon after that I decided to move to experimentals. I’ve started over with same setup. Except I edited in Poor Student profession, added Parkour Expert in character generation and forgot to add Miopia. I’m planning to add it in save file later.
So yeah. This is my actual character twice. With a bit of editing but still.
PS. Sorry for any mistakes. My English is not so good…