# Fish in classic zombie mode

**URL:** <https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686>\
**Category:** The Drawing Board\
**Created:** [October 8, 2016, 6:06am UTC](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686 "2016-10-08T06:06:35Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![saltmummy626](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/saltmummy626/32/300_2.png) [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Post date:** [October 8, 2016, 6:06am UTC](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686/1 "2016-10-08T06:06:35Z")

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Sorry if this is in the wrong section. Currently, I’ve noticed over the generation of many worlds that the “classic zombies” setting in options actually turns off the spawn of fish in bodies of water, meaning they don’t spawn in classic zombie mode. Would it be possible to put them in the list of wildlife critters that don’t get removed in classic zombie mode?

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [October 8, 2016, 1:04pm UTC](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686/2 "2016-10-08T13:04:26Z")

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Ita likely an oversight.

I’ll get on it.

Edit: the issue is on overmap.cpp line 4263. However I’m not familiar with that part of the code so I’ll abstain from pushing changes.

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**Author:** ![saltmummy626](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/saltmummy626/32/300_2.png) [@saltmummy626](https://discourse.cataclysmdda.org/u/saltmummy626)\
**Post date:** [October 9, 2016, 6:44pm UTC](https://discourse.cataclysmdda.org/t/fish-in-classic-zombie-mode/12686/3 "2016-10-09T18:44:00Z")

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Thanks for having a look. I’d do it myself, but I don’t know any of the code at all. Thanks again.
