# Fires no longer stay lit, even in the presence of fuel (Experimental 11154)

**URL:** https://discourse.cataclysmdda.org/t/fires-no-longer-stay-lit-even-in-the-presence-of-fuel-experimental-11154/25218
**Category:** The Garage
**Created:** [November 11, 2020, 4:05am UTC](https://discourse.cataclysmdda.org/t/fires-no-longer-stay-lit-even-in-the-presence-of-fuel-experimental-11154/25218 "2020-11-11T04:05:44Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![zantanzuken](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zantanzuken/32/10325_2.png) [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)
#### Post date: [November 19, 2020, 4:15am UTC](https://discourse.cataclysmdda.org/t/fires-no-longer-stay-lit-even-in-the-presence-of-fuel-experimental-11154/25218/7 "2020-11-19T04:15:51Z")

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of note, also mentioned in [another thread](https://discourse.cataclysmdda.org/t/fire-goes-out-too-quickly/25271), you can start a fire as long as you give it enough materials to become a tier 2 or tier 3 fire. the current bug causes a tier 1 fire to instantly snuff out, and you may have to give it a few tries before it actually gets going.

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_[View the full topic](https://discourse.cataclysmdda.org/t/fires-no-longer-stay-lit-even-in-the-presence-of-fuel-experimental-11154/25218)._
