I’ve played STALKER quite a bit, actually, I’m well aware of what the powered exoskeletons are in The Zone. I have also paid quite a lot of attention to current day powered exoskeletons, mainly the ones being developed by the US Military, DARPA and Boston, as well as the ones being developed, and used, in Japan for medical uses
DDA however, is not The Zone. We are not discussing building current day power armour/suits, or STALKER Exoskeletons, if you’d have read through the thread properly, you’d be aware that building something similar to that is considered too complicated for one person to learn over the timeframe that is considered reasonable for DDA.
The idea for the powered suit here, from what I’ve gathered is more in the form of this
Except a little less advanced and far more bulky, completely useless for any kind of combat application, like the original use of an exosuit in STALKER, and within reasonable limits for one person in a tool shed to build.
But as Ekarus said, this is quite off topic now, anything like this is generally a little too unfeasible to be considered for the game unless the idea was properly developed in a form that is realistic, because building any of these things in DDA is honestly, completely unrealistic even by DDA’s terms.
Edit: also as Ekarus said, even my idea of how it would be implemented wouldn’t work, a strength boost from is is unlikely to be easy to code