# Fear factore?

**URL:** <https://discourse.cataclysmdda.org/t/fear-factore/6150>\
**Category:** The Bunker\
**Created:** [May 16, 2014, 2:41pm UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150 "2014-05-16T14:41:56Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![yonsisac](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/yonsisac/32/8437_2.png) [@yonsisac](https://discourse.cataclysmdda.org/u/yonsisac)\
**Post date:** [May 16, 2014, 2:41pm UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/1 "2014-05-16T14:41:56Z")

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is there fear factor on C.D.D.A like if you ar being followd bi zombies you get scared or somyhing?

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [May 16, 2014, 2:46pm UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/2 "2014-05-16T14:46:49Z")

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Nope. No fear mechanics ingame.

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**Author:** ![yonsisac](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/yonsisac/32/8437_2.png) [@yonsisac](https://discourse.cataclysmdda.org/u/yonsisac)\
**Post date:** [May 16, 2014, 2:53pm UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/3 "2014-05-16T14:53:03Z")

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hope they add soon

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [May 17, 2014, 2:36am UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/4 "2014-05-17T02:36:01Z")

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> [@yonsisac](#):
>
> hope they add soon

Last I knew, we prefer that fear either be on the player’s part (the evac shelter curtains start closed now partly because one payer commented how xe was afraid to open them and possibly Be Seen) or be customizable. So far we don’t have a good modular-fear system so characters could (for example) be designed afraid of triffids, whilst totally OK with spiders, and not much caring about zeds.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [May 17, 2014, 2:47am UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/5 "2014-05-17T02:47:31Z")

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> [@KA101](#):
>
> [quote=“yonsisac, post:3, topic:6150”]hope they add soon

Last I knew, we prefer that fear either be on the player’s part (the evac shelter curtains start closed now partly because one payer commented how xe was afraid to open them and possibly Be Seen) or be customizable. So far we don’t have a good modular-fear system so characters could (for example) be designed afraid of triffids, whilst totally OK with spiders, and not much caring about zeds.[/quote]

I am scared as hell from Nether Creatures. Take that.

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 17, 2014, 3:45am UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/6 "2014-05-17T03:45:21Z")

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One thing fear would do would increase your strength and speed, but reduce dexterity and intelligence.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [May 17, 2014, 3:47am UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/7 "2014-05-17T03:47:51Z")

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> [@StopSignal](#):
>
> [quote=“KA101, post:4, topic:6150”][quote=“yonsisac, post:3, topic:6150”]hope they add soon

Last I knew, we prefer that fear either be on the player’s part (the evac shelter curtains start closed now partly because one payer commented how xe was afraid to open them and possibly Be Seen) or be customizable. So far we don’t have a good modular-fear system so characters could (for example) be designed afraid of triffids, whilst totally OK with spiders, and not much caring about zeds.[/quote]

I am scared as hell from Nether Creatures. Take that.[/quote]

“What are you doing tonight?”

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**Author:** ![RAM](https://avatars.discourse-cdn.com/v4/letter/r/b9bd4f/32.png) [@RAM](https://discourse.cataclysmdda.org/u/RAM)\
**Post date:** [May 17, 2014, 8:41am UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/8 "2014-05-17T08:41:15Z")

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Morale could transform into a more complex comprehensive emotion system. Anger, fear, gaiety, sorrow, hope, and derivatives like panic and nihilistic rants. Or it could be kept relatively simple, which also has merits…

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**Author:** ![Mrnocamera](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mrnocamera/32/61_2.png) [@Mrnocamera](https://discourse.cataclysmdda.org/u/Mrnocamera)\
**Post date:** [May 17, 2014, 8:46am UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/9 "2014-05-17T08:46:45Z")

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One weird thing from a semi-realistic point of view is that only people that pick the “High Adrenalin” Trait actually get anything resembling a Fight or Flight response.

I’m fairly certain your brain would go: “YOU ARE GONNA DIE. KILL THOSE MOTHERFUCKING ZOMBIES NOW. NOW.”

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**Author:** ![HunterAlpha1](https://avatars.discourse-cdn.com/v4/letter/h/6f9a4e/32.png) [@HunterAlpha1](https://discourse.cataclysmdda.org/u/HunterAlpha1)\
**Post date:** [May 17, 2014, 6:21pm UTC](https://discourse.cataclysmdda.org/t/fear-factore/6150/10 "2014-05-17T18:21:39Z")

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[quote=“Mrnocamera, post:9, topic:6150”]One weird thing from a semi-realistic point of view is that only people that pick the “High Adrenalin” Trait actually get anything resembling a Fight or Flight response.

I’m fairly certain your brain would go: “YOU ARE GONNA DIE. KILL THOSE MOTHERFUCKING ZOMBIES NOW. NOW.”[/quote]Yeah, all humans have this “trait”, it’s your natural adrenaline kicking in when you detect a threat. Adrenaline is great for getting the hell out of Dodge, or slugging your way out if running isn’t an option, but for shooting or out-thinking your enemy, not so much. If you haven’t already, read On Combat by David Grossman, he goes into depth about the effect of adrenaline on the human body.
