Inventory probably needs a do over with a system that breaks down the volume of each container youāre carrying and allows you to mark whatās in each container up to full. Thatās micromanagey, but also extremely important, and would allow the code to know whatās in what bag and what youāre dropping. You could probably use an interface similar to the clothing-layering system, Iād imagine. At least thatās the first thing that comes to mind.
Another thought is a separate inventory management screen where, instead of āorder by typeā itās 'order by container.
Youād also need code to default pickups to fill your bags as you pick stuff up. So say you pick something up, iit defaults to going into bag a, and then when it canāt fit it into bag a, it fits into bag B, and so on until all volume in both bags is used up.
Just thinking about it, and Iām not a programmer, makes me feel like youād need to a lot of new infrastructural coding.
And I totally did not see the ātie object to st orage containerā thread until just now.
DERPIEST ME.