# Farming

**URL:** <https://discourse.cataclysmdda.org/t/farming/2822>\
**Category:** The Bunker\
**Created:** [August 26, 2013, 9:27am UTC](https://discourse.cataclysmdda.org/t/farming/2822 "2013-08-26T09:27:18Z")\
**Posts on this page:** 11\
**Page:** 2

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**Author:** ![MarkB](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/markb/32/152_2.png) [@MarkB](https://discourse.cataclysmdda.org/u/MarkB)\
**Post date:** [September 1, 2013, 1:06pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/21 "2013-09-01T13:06:40Z")

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> [@detahramet](#):
>
> Well, to my knowledge, triffids aren’t actually born from the goo, like zombies or fungaloids, they’re actually a creature from the same universe as it, that just happens to survive remarkably well here.

Actually, you may be right. I was having trouble remembering the lore, but I do recall something about them being prehistoric flora brought back through a portal.

So yeah, food grown from tainted meat would probably be safe enough to eat while you’re still alive, but will make you more likely to zombify once you’re dead.

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**Author:** ![detahramet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/detahramet/32/58_2.png) [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Post date:** [September 1, 2013, 1:18pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/22 "2013-09-01T13:18:43Z")

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Well, suposedly everyone that dies eventually comes back in some way shape or form. The clusters of dead soldiers and drug mules would have to be recent, within the last few days. Its not going to make you come back any faster than you would otherwise.

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**Author:** ![Iosyn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/iosyn/32/35_2.png) [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)\
**Post date:** [September 1, 2013, 4:27pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/23 "2013-09-01T16:27:43Z")

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> [@MarkB](#):
>
> [quote=“detahramet, post:18, topic:2822”]Well, to my knowledge, triffids aren’t actually born from the goo, like zombies or fungaloids, they’re actually a creature from the same universe as it, that just happens to survive remarkably well here.

Actually, you may be right. I was having trouble remembering the lore, but I do recall something about them being prehistoric flora brought back through a portal.

So yeah, food grown from tainted meat would probably be safe enough to eat while you’re still alive, but will make you more likely to zombify once you’re dead.[/quote]

In any case you might be able to purify the taint via cooking.

but everyone’s infected from the start.

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**Author:** ![detahramet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/detahramet/32/58_2.png) [@detahramet](https://discourse.cataclysmdda.org/u/detahramet)\
**Post date:** [September 1, 2013, 6:37pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/24 "2013-09-01T18:37:42Z")

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Besides, even if tainted meat + crop = triffid of some sort (remember, there a bunch of different speicies), its not exactly that big a problem. Its still easy food. Plus, Pot-Triffids. Who doesnt want that?

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**Author:** ![keldoclock](https://avatars.discourse-cdn.com/v4/letter/k/e19b73/32.png) [@keldoclock](https://discourse.cataclysmdda.org/u/keldoclock)\
**Post date:** [September 1, 2013, 10:02pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/25 "2013-09-01T22:02:30Z")

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Ahahaha, instead of stingers they will have dreadlocks, and instead of trying to kill you they’ll just hang out and hum Bob Marley.

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**Author:** ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)\
**Post date:** [September 3, 2013, 1:05am UTC](https://discourse.cataclysmdda.org/t/farming/2822/26 "2013-09-03T01:05:59Z")

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NEXT on Cataclysm:\_Dark\_Days\_Ahead \>\>

1. How to uncook canned beans and grow a vine high enough to dance on the Moon
2. Glued Zombie Heads - Will they behave as scarecrows and are they safe against moles and deers
3. Befriending that Soldier Ant - Mutated crops, even bigger mandibles, even bigger melons, tips for growing.

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**Author:** ![Jack\_Slinger](https://avatars.discourse-cdn.com/v4/letter/j/85e7bf/32.png) [@Jack\_Slinger](https://discourse.cataclysmdda.org/u/Jack_Slinger)\
**Post date:** [September 3, 2013, 8:41pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/27 "2013-09-03T20:41:32Z")

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[quote=“trusty\_patches, post:5, topic:2822”]Weird, but when I planted seeds they just… fell out? Seems like they’ve fell out, yet still got planted.  
So, is it a bug or is my character just a buffoon with extra-curved arms?[/quote]

I get the same thing, not sure if I have to leave the seeds there for it to grow or if I can just plant infinite crops with one seed. more science is underway now.

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**Author:** ![Labtop\_215](https://avatars.discourse-cdn.com/v4/letter/l/a6a055/32.png) [@Labtop\_215](https://discourse.cataclysmdda.org/u/Labtop_215)\
**Post date:** [September 4, 2013, 3:00am UTC](https://discourse.cataclysmdda.org/t/farming/2822/28 "2013-09-04T03:00:00Z")

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[quote=“Jack Slinger, post:27, topic:2822”][quote=“trusty\_patches, post:5, topic:2822”]Weird, but when I planted seeds they just… fell out? Seems like they’ve fell out, yet still got planted.  
So, is it a bug or is my character just a buffoon with extra-curved arms?[/quote]

I get the same thing, not sure if I have to leave the seeds there for it to grow or if I can just plant infinite crops with one seed. more science is underway now.[/quote]

I think you could theoretically get infinite crops, but the game also crashes they grow I hear.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [September 4, 2013, 8:05am UTC](https://discourse.cataclysmdda.org/t/farming/2822/29 "2013-09-04T08:05:36Z")

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[quote=“Labtop\_215, post:28, topic:2822”][quote=“Jack Slinger, post:27, topic:2822”][quote=“trusty\_patches, post:5, topic:2822”]Weird, but when I planted seeds they just… fell out? Seems like they’ve fell out, yet still got planted.  
So, is it a bug or is my character just a buffoon with extra-curved arms?[/quote]

I get the same thing, not sure if I have to leave the seeds there for it to grow or if I can just plant infinite crops with one seed. more science is underway now.[/quote]

I think you could theoretically get infinite crops, but the game also crashes they grow I hear.[/quote]

A fix for the crash is underway.

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**Author:** ![Labtop\_215](https://avatars.discourse-cdn.com/v4/letter/l/a6a055/32.png) [@Labtop\_215](https://discourse.cataclysmdda.org/u/Labtop_215)\
**Post date:** [September 5, 2013, 9:13pm UTC](https://discourse.cataclysmdda.org/t/farming/2822/30 "2013-09-05T21:13:10Z")

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It’s almost like the build is experimental or something.

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**Author:** ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)\
**Post date:** [September 6, 2013, 7:34am UTC](https://discourse.cataclysmdda.org/t/farming/2822/31 "2013-09-06T07:34:32Z")

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> [@Labtop\_215](#):
>
> It’s almost like the build is experimental or something.

If you’ve got farming, you must be playing experimental build.

[Previous page](https://discourse.cataclysmdda.org/t/farming/2822.md?page=1)
