# Exploding zombies

**URL:** <https://discourse.cataclysmdda.org/t/exploding-zombies/4143>\
**Category:** The Garage\
**Created:** [November 22, 2013, 6:07am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143 "2013-11-22T06:07:54Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![NamelessHero](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/namelesshero/32/78_2.png) [@NamelessHero](https://discourse.cataclysmdda.org/u/NamelessHero)\
**Post date:** [November 22, 2013, 6:07am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/1 "2013-11-22T06:07:54Z")

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So I’ve been playing some good characters, only to have them blown to bits once a zombie walked into a fire next to him. The zombie explodes like 5 times, is it because of some ammo dropping and then exploding because fire?

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [November 22, 2013, 6:12am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/2 "2013-11-22T06:12:45Z")

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If it’s a zombie solider (or police officer? Sometimes standard zeds?) yes. Zed Soldiers almost always drop ammo.

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**Author:** ![NamelessHero](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/namelesshero/32/78_2.png) [@NamelessHero](https://discourse.cataclysmdda.org/u/NamelessHero)\
**Post date:** [November 22, 2013, 6:15am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/3 "2013-11-22T06:15:01Z")

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No its not, just random zombies. But yeah I assume its just the ammo burning and then exploding. Shame since fire is my favorite method for getting rid of a bunch of zombies.

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [November 22, 2013, 6:19am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/4 "2013-11-22T06:19:19Z")

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how often is it happening?

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [November 22, 2013, 6:31am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/5 "2013-11-22T06:31:52Z")

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Standard Zs can drop ammo too.

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**Author:** ![anon388770](https://avatars.discourse-cdn.com/v4/letter/a/e9a140/32.png) [@anon388770](https://discourse.cataclysmdda.org/u/anon388770)\
**Post date:** [November 22, 2013, 8:35am UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/6 "2013-11-22T08:35:54Z")

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I also found standard Z’s with grenades.

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**Author:** ![Ian\_Strachan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ian_strachan/32/1003_2.png) [@Ian\_Strachan](https://discourse.cataclysmdda.org/u/Ian_Strachan)\
**Post date:** [November 22, 2013, 6:14pm UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/7 "2013-11-22T18:14:55Z")

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I’ve lost several characters to having a zombie in a fire drop some kind of ammo, making them explode at least twice.

You can abuse this in your favor, too - light a fire and step back, when zombies get close, throw a single 00 shot into the fire. It’s like an explodes-on-contact grenade.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [November 22, 2013, 6:24pm UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/8 "2013-11-22T18:24:58Z")

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Yep, fire, including cooking off ammo could stand to be nerfed all around.  
The fire shouldn’t instantly set zombies on fire. (non-raging fire at least)  
Same with items in the fire, they shouldn’t start burning instantly.  
Fire spread is over-agressive once it gets a bit large. (it’s fairly well contained if it’s small)  
Setting fires shouldn’t happen so fast. (a zombie is coming at you, you have about 30 seconds. Is dropping a 2x4 and lighting it to build a wall of fire really a reasonable response?)  
Probably some more stuff.

As it is, I think it’s over-agressive but somewhat balanced, it’s a very powerful tool, but it can easily turn on you.

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**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [November 23, 2013, 9:04pm UTC](https://discourse.cataclysmdda.org/t/exploding-zombies/4143/9 "2013-11-23T21:04:06Z")

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[quote=“Kevin Granade, post:8, topic:4143”]Yep, fire, including cooking off ammo could stand to be nerfed all around.  
The fire shouldn’t instantly set zombies on fire. (non-raging fire at least)  
Same with items in the fire, they shouldn’t start burning instantly.  
Fire spread is over-agressive once it gets a bit large. (it’s fairly well contained if it’s small)  
Setting fires shouldn’t happen so fast. (a zombie is coming at you, you have about 30 seconds. Is dropping a 2x4 and lighting it to build a wall of fire really a reasonable response?)  
Probably some more stuff.

As it is, I think it’s over-agressive but somewhat balanced, it’s a very powerful tool, but it can easily turn on you.[/quote]

Also a stack of bullets shouldn’t explode with force enough to knock down walls. If anything, it should fire a variable percentage of the bullets in random directions at reduced range and power.
