Oh, I wanted to put in a few words about that to the dev who’s killing with the tilesets. 
I’ve looked over the work you’ve put in, and it seems to me they’re shapely, rather than descriptive (and there’s resolution, too). So I want to propose to you that you consider making several tiles for item stacks that will essentially depict a Box Item. I’m sure you’ve familiar with those that are used for moving stuff - in offices, for storing items from home into your car’s trunk, etc. You might wanna look in the possibility beyond “stacked” simplicity (if you made a Pile Tile, even if it’s cute 'cuz it rhymes
being that of a “perky” item or it’s upper part as seen in a box; for ex. if there are many clothing items on the street, you could draw some sleeves hanging from the box, or if there’s a smashed fridge in the store with many bottles, you draw the top of a bottle that would “stick out”. So basically, you could look into types of items, and ask that they are coded in by their number in the mentioned stack. Still, if you draw corpses, and you do for sure, you might wanna have corpse+box tiles; the only flaw I’m able to comprehend because it’s even more tiles, and some carcasses have volume big enough to be “top” drawn.
Hope you make something of it. Good Job Nevertheless!