# \[Experimental build\] crash on vehicle.use\_controls()

**URL:** <https://discourse.cataclysmdda.org/t/experimental-build-crash-on-vehicle-use-controls/2972>\
**Category:** The Garage\
**Created:** [September 8, 2013, 10:59pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-crash-on-vehicle-use-controls/2972 "2013-09-08T22:59:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rorudo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rorudo/32/987_2.png) [@Rorudo](https://discourse.cataclysmdda.org/u/Rorudo)\
**Post date:** [September 8, 2013, 10:59pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-crash-on-vehicle-use-controls/2972/1 "2013-09-08T22:59:33Z")

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Guys, could you please make a check if returned value is \>= 0.  
Sometimes after Esc pressed the menu returns UIMENU\_INVALID=-1024; and the game crashes at vehicle.cpp:337.
