# Experimental build 19.10.2013 "Trench knife bugged"

**URL:** <https://discourse.cataclysmdda.org/t/experimental-build-19-10-2013-trench-knife-bugged/3577>\
**Category:** The Garage\
**Created:** [October 19, 2013, 5:32pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-19-10-2013-trench-knife-bugged/3577 "2013-10-19T17:32:07Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Soviet\_Troopa](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/soviet_troopa/32/193_2.png) [@Soviet\_Troopa](https://discourse.cataclysmdda.org/u/Soviet_Troopa)\
**Post date:** [October 19, 2013, 5:32pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-19-10-2013-trench-knife-bugged/3577/1 "2013-10-19T17:32:07Z")

</div>

Whenever i kill a zombie with a trench knife the knife gets dropped. really strange

---

<div class="post-metadata">

**Author:** ![Orthum](https://avatars.discourse-cdn.com/v4/letter/o/5e9695/32.png) [@Orthum](https://discourse.cataclysmdda.org/u/Orthum)\
**Post date:** [October 19, 2013, 7:29pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-19-10-2013-trench-knife-bugged/3577/2 "2013-10-19T19:29:57Z")

</div>

If your Str isn’t high enough, you don’t pull it back in one movement. Basically its sticking out of the zombie, forcing you to take extra time to remove it.

---

<div class="post-metadata">

**Author:** ![Rivet](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/rivet/32/11_2.png) [@Rivet](https://discourse.cataclysmdda.org/u/Rivet)\
**Post date:** [October 19, 2013, 9:17pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-19-10-2013-trench-knife-bugged/3577/3 "2013-10-19T21:17:31Z")

</div>

This can happen with any edged weapon.

It’s not a bug; it’s intentional.

---

<div class="post-metadata">

**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [October 19, 2013, 11:40pm UTC](https://discourse.cataclysmdda.org/t/experimental-build-19-10-2013-trench-knife-bugged/3577/4 "2013-10-19T23:40:09Z")

</div>

[quote=“Rivet, post:3, topic:3577”]This can happen with any edged weapon.

It’s not a bug; it’s intentional.[/quote]  
This right here; the problem is actually that the game fails to produce a message when your weapon gets stuck in a monster.
