# Engines get faulty while driving?

**URL:** <https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848>\
**Category:** The Drawing Board\
**Created:** [January 24, 2018, 12:02pm UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848 "2018-01-24T12:02:23Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Dlight\_full](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dlight_full/32/4917_2.png) [@Dlight\_full](https://discourse.cataclysmdda.org/u/Dlight_full)\
**Post date:** [January 24, 2018, 12:02pm UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848/1 "2018-01-24T12:02:23Z")

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I find it nice that engines can be faulty when you find them, but i wonder if they can get faulty while driving. If not, than that should definitely be a thing.

I think it would be fun to have to mend them from time to time.

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**Author:** ![DeWolf](https://avatars.discourse-cdn.com/v4/letter/d/df705f/32.png) [@DeWolf](https://discourse.cataclysmdda.org/u/DeWolf)\
**Post date:** [January 24, 2018, 2:50pm UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848/2 "2018-01-24T14:50:11Z")

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I think it is actually supposed to happen however for as long as I have been using vehichles with this feature enabled I have not run into a case where the engines of the vehicle I was using went faulty.

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**Author:** ![kuros](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kuros/32/1788_2.png) [@kuros](https://discourse.cataclysmdda.org/u/kuros)\
**Post date:** [January 24, 2018, 6:53pm UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848/3 "2018-01-24T18:53:47Z")

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I feel like faulty engines are more reliable than damaged ones.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [January 24, 2018, 7:19pm UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848/4 "2018-01-24T19:19:59Z")

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We need the repair process for engine faults to be more robust before we start making them occur in previously functional engines.

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**Author:** ![redxlaser15](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/redxlaser15/32/1573_2.png) [@redxlaser15](https://discourse.cataclysmdda.org/u/redxlaser15)\
**Post date:** [January 24, 2018, 8:10pm UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848/5 "2018-01-24T20:10:38Z")

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It’d make sense to me if how hard you are pushing the engine (for example going super fast constantly) it would impact the change of something going wrong. I do have to repair my engine personally, but not because of mending, because I stupidly put my engine on the front of my Ram-Cycle and it keeps getting damaged every time I explode a zombie into gory paste.  
I really need to find where I put my tools…

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**Author:** ![vivat](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vivat/32/98_2.png) [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Post date:** [February 3, 2018, 7:12am UTC](https://discourse.cataclysmdda.org/t/engines-get-faulty-while-driving/14848/6 "2018-02-03T07:12:58Z")

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to kill the engine during driving? camerade, yes easy as a pie! 🙂  
repeatedly I started the car and suddenly I stopped - “your car has no engine”. it is called “have arrived”
