# Encumbrance Issue and Growing Leather Patches!

**URL:** <https://discourse.cataclysmdda.org/t/encumbrance-issue-and-growing-leather-patches/766>\
**Category:** The Garage\
**Created:** [April 11, 2013, 1:15am UTC](https://discourse.cataclysmdda.org/t/encumbrance-issue-and-growing-leather-patches/766 "2013-04-11T01:15:16Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Nighthawk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nighthawk/32/896_2.png) [@Nighthawk](https://discourse.cataclysmdda.org/u/Nighthawk)\
**Post date:** [April 11, 2013, 1:15am UTC](https://discourse.cataclysmdda.org/t/encumbrance-issue-and-growing-leather-patches/766/1 "2013-04-11T01:15:16Z")

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I just realized while playing that when you view the effects of negative encumbrance, they’re written like so:

“Reloading costs ±30 Movement Points”  
“Dexterity --1 when throwing items”

This is -1 hand encumbrance, and it is indeed telling me that I use up PLUS MINUS 30 Movement Points when reloading, and have NEGATIVE NEGATIVE 1 Dexterity when throwing.  
I’ve been to school and learned that two negatives = a positive and so forth, but I just thought that it’s a little confusing at first glance, and ought to be fixed.

UPDATE - Found another bug (a small one) and didn’t want to make a whole new thread just for it, but…  
If you apply a pocketknife to a fur pelt, the volume of which is 1, it becomes a leather patch, whose volume is 2.  
I don’t know about you, but taking the fur off a skin should not make it larger. Either skins need to get bigger, or leather patches need to be decreased in size.

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**Author:** ![Labtop\_215](https://avatars.discourse-cdn.com/v4/letter/l/a6a055/32.png) [@Labtop\_215](https://discourse.cataclysmdda.org/u/Labtop_215)\
**Post date:** [April 11, 2013, 10:57pm UTC](https://discourse.cataclysmdda.org/t/encumbrance-issue-and-growing-leather-patches/766/2 "2013-04-11T22:57:07Z")

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> [@Nighthawk](#):
>
> “Reloading costs ±30 Movement Points”

Yea, reloading takes the same amount of time, give or take 30 seconds.

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**Author:** ![Benedict](https://avatars.discourse-cdn.com/v4/letter/b/ecd19e/32.png) [@Benedict](https://discourse.cataclysmdda.org/u/Benedict)\
**Post date:** [April 15, 2013, 1:50pm UTC](https://discourse.cataclysmdda.org/t/encumbrance-issue-and-growing-leather-patches/766/3 "2013-04-15T13:50:14Z")

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[quote=“Nighthawk, post:1, topic:766”]“Reloading costs ±30 Movement Points”  
“Dexterity --1 when throwing items”[/quote]

I’ve had this too. You can fit glove liners, which I think is the problem.
