# Electric chainsaw actions do not use power

**URL:** <https://discourse.cataclysmdda.org/t/electric-chainsaw-actions-do-not-use-power/25773>\
**Category:** The Garage\
**Created:** [January 22, 2021, 4:39pm UTC](https://discourse.cataclysmdda.org/t/electric-chainsaw-actions-do-not-use-power/25773 "2021-01-22T16:39:27Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![zantanzuken](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zantanzuken/32/10325_2.png) [@zantanzuken](https://discourse.cataclysmdda.org/u/zantanzuken)\
**Post date:** [January 24, 2021, 2:07am UTC](https://discourse.cataclysmdda.org/t/electric-chainsaw-actions-do-not-use-power/25773/2 "2021-01-24T02:07:34Z")

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i’ve mentioned this [before](https://discourse.cataclysmdda.org/t/things-ive-noticed-about-biotics/25289) but that in particular was about bionics… when your character is ‘in progress’ doing something, they will finish said thing, even if technically they should no longer be able to.

not sure why this occurs or how you’d even fix something like that… put a check during each tick of progress to confirm if the device has power/is on?

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_[View the full topic](https://discourse.cataclysmdda.org/t/electric-chainsaw-actions-do-not-use-power/25773)._
