# Draw Your Cataclysms

**URL:** <https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441>\
**Category:** The Bunker\
**Created:** [March 11, 2013, 8:18pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441 "2013-03-11T20:18:21Z")\
**Posts on this page:** 20\
**Page:** 151

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**Author:** ![Perigrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/perigrin/32/262_2.png) [@Perigrin](https://discourse.cataclysmdda.org/u/Perigrin)\
**Post date:** [February 12, 2015, 9:38pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3001 "2015-02-12T21:38:48Z")

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…  
I really wish I could draw worth anything right now. I have an idea though.

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [February 12, 2015, 9:50pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3002 "2015-02-12T21:50:02Z")

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[quote=“Perigrin, post:3001, topic:441”]…  
I really wish I could draw worth anything right now. I have an idea though.[/quote]

Pm me, and i’ll try when i am free! d:  
Though if you start drawing, that’d be awesome.

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**Author:** ![Vogun](https://avatars.discourse-cdn.com/v4/letter/v/278dde/32.png) [@Vogun](https://discourse.cataclysmdda.org/u/Vogun)\
**Post date:** [February 12, 2015, 11:20pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3003 "2015-02-12T23:20:13Z")

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![](http://img.photobucket.com/albums/v433/Vogun/Scrap/bikes_zpslsml1mni.jpg)

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**Author:** ![Perigrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/perigrin/32/262_2.png) [@Perigrin](https://discourse.cataclysmdda.org/u/Perigrin)\
**Post date:** [February 12, 2015, 11:29pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3004 "2015-02-12T23:29:26Z")

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![](http://i.imgur.com/5vBTQCv.jpg)

quick test in gmod, DESTROYED CITY.JPG

ill be getting some more cata like stuff out soonish.

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [February 12, 2015, 11:49pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3005 "2015-02-12T23:49:31Z")

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> [@Vogun](#):
>
> ![](http://img.photobucket.com/albums/v433/Vogun/Scrap/bikes_zpslsml1mni.jpg)

Nice. Penny-farthing couldn’t be any more dangerous. 😉

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**Author:** ![Perigrin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/perigrin/32/262_2.png) [@Perigrin](https://discourse.cataclysmdda.org/u/Perigrin)\
**Post date:** [February 13, 2015, 12:04am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3006 "2015-02-13T00:04:50Z")

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![](http://i.imgur.com/SA6YqjB.jpg)

Spoilering because big, but it seems that our survivor has found a jabberwok… which totally isnt just three rag-dolls i clumsily bolted together.

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**Author:** ![FoobyDude](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/foobydude/32/1373_2.png) [@FoobyDude](https://discourse.cataclysmdda.org/u/FoobyDude)\
**Post date:** [February 13, 2015, 12:28am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3007 "2015-02-13T00:28:54Z")

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The Jabberwock Shenanigans Continue!

 ![](http://i1265.photobucket.com/albums/jj503/Foobydude/CataclysmS22_zps3a0733ba.png)

Phew, That sure was a close one wasn’t it. HOW DOES A MOLOTOV NOT BREAK AM I RIGHT? (lol jaker’s luck)

Edit: even though this one was a bit rushed, it still took me a few hours from mistakes alone, and I didn’t even include the Jabberwock! Q.Q

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**Author:** ![Litppunk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/litppunk/32/409_2.png) [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Post date:** [February 13, 2015, 12:29am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3008 "2015-02-13T00:29:25Z")

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> [@Jakers](#):
>
> If you didn’t know, Jodi is Jakers’ companion. She follows him around because she doesn’t have much else to do, and as you can see, she isn’t very intelligent and only makes canine remarks such as ‘woof’ and ‘grr.’

The adventures of Herbert ‘Daring’ Dashwood and his ghoul manservant Argyle?!?!?

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**Author:** ![Chaz](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chaz/32/3870_2.png) [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Post date:** [February 13, 2015, 5:11am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3009 "2015-02-13T05:11:13Z")

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![](http://i.imgur.com/YGWnEVF.png)

“Okay, you fucking brute, that is the LAST GODDAMN STRAW–”

[i]One of our field researchers found subject C.W. He was severely bloodied when he was brought in, but we’ve taken care of the worst of his injuries. He’s suffered some head trauma, but he seems to be doing fine - He scored 14 on the GCS. We marked him 4 on Verbal response - he’s communicating normally but he seems to think he’s back in the lab and he just had a bad dream. I attempted to comfort him but he thought I was Coulter and bit my arm again - eye and motor responses are all good, it seems.

I’m surprised he was able to survive on his own for this long. I’d been looking forward to meeting him again, but not like this.[/i]

Iunno, I wanted to do a doodle of a very angry-looking ChazMoth ready to go berserk (and then get his ass kicked because he’s not a fighter)

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**Author:** ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)\
**Post date:** [February 13, 2015, 6:33am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3010 "2015-02-13T06:33:26Z")

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[quote=“Chaz, post:3009, topic:441”] ![](http://i.imgur.com/YGWnEVF.png)

“Okay, you fucking brute, that is the LAST GODDAMN STRAW–”

[i]One of our field researchers found subject C.W. He was severely bloodied when he was brought in, but we’ve taken care of the worst of his injuries. He’s suffered some head trauma, but he seems to be doing fine - He scored 14 on the GCS. We marked him 4 on Verbal response - he’s communicating normally but he seems to think he’s back in the lab and he just had a bad dream. I attempted to comfort him but he thought I was Coulter and bit my arm again - eye and motor responses are all good, it seems.

I’m surprised he was able to survive on his own for this long. I’d been looking forward to meeting him again, but not like this.[/i]

Iunno, I wanted to do a doodle of a very angry-looking ChazMoth ready to go berserk (and then get his ass kicked because he’s not a fighter)[/quote]

That’s really pretty cool, and way different of what you usually do. More lore yesss

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [February 13, 2015, 6:39am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3011 "2015-02-13T06:39:48Z")

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Kinda looks like a Jurassic Park T-Rex “ROAR!” pose. Nice.

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**Author:** ![Chaz](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chaz/32/3870_2.png) [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Post date:** [February 13, 2015, 6:49am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3012 "2015-02-13T06:49:43Z")

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Pretty much, except instead of “ROAR” it’s more “[ANGRY MOTH NOISES]”!

Thanks folks, glad you like it! I’m trying to experiment a bit more with dynamic posing. Maybe someday I’ll even have him fly (Although he’s rather flight-incapable so it’ll be more falling with style).

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**Author:** ![wilson7755](https://avatars.discourse-cdn.com/v4/letter/w/c89c15/32.png) [@wilson7755](https://discourse.cataclysmdda.org/u/wilson7755)\
**Post date:** [February 13, 2015, 6:56am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3013 "2015-02-13T06:56:58Z")

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[quote=“Chaz, post:3012, topic:441”]Pretty much, except instead of “ROAR” it’s more “[ANGRY MOTH NOISES]”!

Thanks folks, glad you like it! I’m trying to experiment a bit more with dynamic posing. Maybe someday I’ll even have him fly (Although he’s rather flight-incapable so it’ll be more falling with style).[/quote]  
_Bzzt, Bzzt bzzt,_ Aka ‘Angry moth noises’

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**Author:** ![Chaz](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chaz/32/3870_2.png) [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Post date:** [February 13, 2015, 7:04am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3014 "2015-02-13T07:04:25Z")

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More like “Squeak-squeak-squeak”. [No, really, Death’s Head moths make squeaky noises if they’re agitated.](https://www.youtube.com/watch?v=efyufhtO7VU) This is a character trait of ChazMoth - even if he’s not exactly a Death’s Head Moth.

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**Author:** ![wilson7755](https://avatars.discourse-cdn.com/v4/letter/w/c89c15/32.png) [@wilson7755](https://discourse.cataclysmdda.org/u/wilson7755)\
**Post date:** [February 13, 2015, 7:07am UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3015 "2015-02-13T07:07:09Z")

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_Looses ALL of manly ness_ Oh. My. God. That is adorable.

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**Author:** ![Chaz](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chaz/32/3870_2.png) [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Post date:** [February 13, 2015, 6:13pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3016 "2015-02-13T18:13:47Z")

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> [@StopSignal](#):
>
> That’s really pretty cool, and way different of what you usually do. More lore yesss

More lore? You got it \o/

![](http://i.imgur.com/jdpUE2o.png)

[i]Subject C.W. Chaz seems to be more alert and responsive now, and less confused. He woke up a couple of the lab techs in the middle of the night though - panicked moth squeaking isn’t something they’re used to hearing. We thought he was having a nightmare, but that was only half-true. It seems like he’s starting to remember the circumstances of his head injury now, and whatever he saw must have terrified him.

He says he saw Coulter out in the fields as one of the undead.

That much doesn’t surprise me, Coulter was always careless, for all I know he really has become a zombie. Chaz says that Coulter just wouldn’t die. Sure, zombies regenerate given enough time, pulping Coulter or chopping up his body would have stopped regeneration, though. To that end I asked him why he didn’t just butcher or pulp the corpse - apparently he tried, but he was too afraid to do it - understandable, after the sort of things Coulter put him through.

The most disturbing part is that Coulter apparently spoke to Chaz. Sometimes a zombie retains its vocal functions, but Coulter apparently still recognised Chaz, and blamed him for what had happened. I think that part is just Chaz’s stress getting to him, but I gave him a hug (With his permission) and told him he was safe here.

Poor guy. [/i]

Part lore, part an idea for a mod-I-would-totally-make-if-I-knew-programming sorta deal - a new negative trait, which I’m tentatively calling “Haunted”. The idea is that out of all the zombies in the world, there is a unique one that has a special tie to your character - a zombie who used to be someone they feared intensely (Be it a bully, or a particular dentist, or in this case Chaz’s physically abusive project manager Coulter), who will show up rather infrequently but unexpectedly and repeatedly, to cause trouble.

This unique zombie (Whose name, gear and maybe even randomized quotes would be editable through JSONs) behaves like a standard zombie, and is easy enough to kill, but causes a minor morale hit simply by being seen and recognised - they’d be first recognised when a player gets within maybe… 10-20 tiles of them? Close enough that they can see the zombie’s face and recognise them, basically. Much like other zombies, the Haunted trait zombie will regenerate and revive - however, their corpse cannot be butchered, as their sheer presence is terrifying enough that the player can’t bring themselves to do it (Or if they try to anyway, the zombie leaps up and attacks them, which in turn creates a bigger morale hit because come on - having a zombie jump you -as- you’re trying to butcher it would be traumatizing).

Still figuring things out but I liked the idea of ChazMoth being hunted infrequently by an unkillable Coulter zombie in the game - after being “killed”, the zombie would get up and flee some indeterminate time later, so they can set up for their next attack.

There are so many reasons this probably wouldn’t work, but hey, a moth can dream. (Or have nightmares). Sorry for the wall of text with this picture, ahaha.

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**Author:** ![nickspaceman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nickspaceman/32/385_2.png) [@nickspaceman](https://discourse.cataclysmdda.org/u/nickspaceman)\
**Post date:** [February 13, 2015, 6:53pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3017 "2015-02-13T18:53:46Z")

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> [@Chaz](#):
>
> [quote=“StopSignal, post:3010, topic:441”]That’s really pretty cool, and way different of what you usually do. More lore yesss

More lore? You got it \o/

![](http://i.imgur.com/jdpUE2o.png)

[i]Subject C.W. Chaz seems to be more alert and responsive now, and less confused. He woke up a couple of the lab techs in the middle of the night though - panicked moth squeaking isn’t something they’re used to hearing. We thought he was having a nightmare, but that was only half-true. It seems like he’s starting to remember the circumstances of his head injury now, and whatever he saw must have terrified him.

He says he saw Coulter out in the fields as one of the undead.

That much doesn’t surprise me, Coulter was always careless, for all I know he really has become a zombie. Chaz says that Coulter just wouldn’t die. Sure, zombies regenerate given enough time, pulping Coulter or chopping up his body would have stopped regeneration, though. To that end I asked him why he didn’t just butcher or pulp the corpse - apparently he tried, but he was too afraid to do it - understandable, after the sort of things Coulter put him through.

The most disturbing part is that Coulter apparently spoke to Chaz. Sometimes a zombie retains its vocal functions, but Coulter apparently still recognised Chaz, and blamed him for what had happened. I think that part is just Chaz’s stress getting to him, but I gave him a hug (With his permission) and told him he was safe here.

Poor guy. [/i]

Part lore, part an idea for a mod-I-would-totally-make-if-I-knew-programming sorta deal - a new negative trait, which I’m tentatively calling “Haunted”. The idea is that out of all the zombies in the world, there is a unique one that has a special tie to your character - a zombie who used to be someone they feared intensely (Be it a bully, or a particular dentist, or in this case Chaz’s physically abusive project manager Coulter), who will show up rather infrequently but unexpectedly and repeatedly, to cause trouble.

This unique zombie (Whose name, gear and maybe even randomized quotes would be editable through JSONs) behaves like a standard zombie, and is easy enough to kill, but causes a minor morale hit simply by being seen and recognised - they’d be first recognised when a player gets within maybe… 10-20 tiles of them? Close enough that they can see the zombie’s face and recognise them, basically. Much like other zombies, the Haunted trait zombie will regenerate and revive - however, their corpse cannot be butchered, as their sheer presence is terrifying enough that the player can’t bring themselves to do it (Or if they try to anyway, the zombie leaps up and attacks them, which in turn creates a bigger morale hit because come on - having a zombie jump you -as- you’re trying to butcher it would be traumatizing).

Still figuring things out but I liked the idea of ChazMoth being hunted infrequently by an unkillable Coulter zombie in the game - after being “killed”, the zombie would get up and flee some indeterminate time later, so they can set up for their next attack.

There are so many reasons this probably wouldn’t work, but hey, a moth can dream. (Or have nightmares). Sorry for the wall of text with this picture, ahaha.[/quote]  
_gives chaz a lazer gun_ burn that fucker 😃

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<div class="post-metadata">

**Author:** ![Chaz](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chaz/32/3870_2.png) [@Chaz](https://discourse.cataclysmdda.org/u/Chaz)\
**Post date:** [February 13, 2015, 7:19pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3018 "2015-02-13T19:19:22Z")

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Hee. |D

To make up for the wall of text of me rambling about Chaz’s lore, here, have a couple of goofy Cataclysm valentine’s cards I thought up:

![](http://i.imgur.com/zqXhqny.png)

![](http://i.imgur.com/J6HIqkW.png)

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [February 13, 2015, 8:03pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3019 "2015-02-13T20:03:10Z")

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We killed that zed,  
But your arm got bit,  
Good thing I found  
A first aid kit!

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<div class="post-metadata">

**Author:** ![Jakers](https://avatars.discourse-cdn.com/v4/letter/j/3ab097/32.png) [@Jakers](https://discourse.cataclysmdda.org/u/Jakers)\
**Post date:** [February 13, 2015, 8:03pm UTC](https://discourse.cataclysmdda.org/t/draw-your-cataclysms/441/3020 "2015-02-13T20:03:57Z")

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> [@Chaz](#):
>
> -Snipped Valentine’s Cards-

[size=18pt]\<3[/size]

Words cannot describe how adorable I find that.

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