# Dog Taming no longer works?

**URL:** <https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832>\
**Category:** The Garage\
**Created:** [May 31, 2020, 7:25pm UTC](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832 "2020-05-31T19:25:23Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![heebejeebes](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/heebejeebes/32/9212_2.png) [@heebejeebes](https://discourse.cataclysmdda.org/u/heebejeebes)\
**Post date:** [May 31, 2020, 7:25pm UTC](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832/1 "2020-05-31T19:25:23Z")

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So I have been trying to tame a dog. The information online says that all you need to do is have a can of dog food then hit (a) to activate it when standing next to a dog.

> [@Forgot how dog taming works](https://discourse.cataclysmdda.org/t/forgot-how-dog-taming-works/18862):
>
> Hey there, it’s been a while since I played and I recall you could tame a dog and equip said dog with a bags to store stuff in. Is that feature still around? And if yes, can dogs be equipped with Kevlar dog harness? And what happens if I want to use pet container or animal containing vehicle part, will it go inside with all bags|items|armor on?

> [@Domesticating dogs](https://discourse.cataclysmdda.org/t/domesticating-dogs/19526):
>
> Dog food makes dogs non hostile, and I can then examine them and tie them in place with a short rope. But the only way to get them to go somewhere seems to be an animal locker which must be in a vehicle. Seems kind of silly, I’d love to be able to train them, get them to follow me, so they don’t just guaranteed die to zombies…

I have two cans of dog food, both are fresh.

I hit (a) to activate an item, dog food does not appear in the list. I hit (/) to filter and searched “dog” in the same menu yet still no items to activate.

 ![nodog1](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/5/5a0fdb2f2cc4692919e4b8fe69e14b7a810f323c.png)

I tried hitting (e) when next to the dog but the game says “That is grass” as if there was nothing there.

Did the taming method change? If so I cannot find any documentation of the new method via google, so I decided to make an account here and ask.

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**Author:** ![Profugo\_Barbatus](https://avatars.discourse-cdn.com/v4/letter/p/d26b3c/32.png) [@Profugo\_Barbatus](https://discourse.cataclysmdda.org/u/Profugo_Barbatus)\
**Post date:** [May 31, 2020, 8:33pm UTC](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832/2 "2020-05-31T20:33:29Z")

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Might be a bug with the recent inventory changes, lots of little things have broken due to the depth of the changes. This might be one of them. Recommend you open an issue on github, best place for the devs to see and fix an issue.

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**Author:** ![TheMurderUnicorn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/themurderunicorn/32/5706_2.png) [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Post date:** [May 31, 2020, 10:44pm UTC](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832/3 "2020-05-31T22:44:18Z")

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I would guess that if you were able to unload the food into your inventory it would work. I don’t know if you can safely unload dog food to the ground or whatever without it becoming dirty. But yeah, likely an issue where because it’s in a container it can’t be activated.

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**Author:** ![heebejeebes](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/heebejeebes/32/9212_2.png) [@heebejeebes](https://discourse.cataclysmdda.org/u/heebejeebes)\
**Post date:** [June 1, 2020, 11:53am UTC](https://discourse.cataclysmdda.org/t/dog-taming-no-longer-works/23832/4 "2020-06-01T11:53:07Z")

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I should also mention (didn’t think of this yesterday) that I am running the latest stable build, NOT he latest experimental build. I will do a test world on the latest version and see if this is still broken. If so, I will make a github report about it.

EDIT: Working as intended on latest experimental. Thanks for the help and suggestions guys.
