responded in my .8 is harder thread since I saw kevin’s post there first… Here is what I said.
"“Basically to correct for this we need to scale back the number of specials such as triffid hearts and fungal spires based on the available wilderness area.”
NO DONT DO THAT. This is so cool. I have played this game for a long time. I like it hard. Do you have any idea how fun it is to leave my shelter and be surrounded and have to actually be worried constantly? If your new to the game, you don’t want that cause its too hard.
About the animal spawns. Maybe we can add options so that we dont cut back on animal spawns when monster spawns come out, so you can get both? Eventually someone can make a mod or something where say fungaloids attack animal spawns (there is a Skyrim mod called ‘skytest’ that has animal interaction like this you may want to look at).
I only increased the city size from ‘4’ which is the default to 6. So a 50% bump was enough? That kind of makes sense since there are alot of towns anyway. I do like the increased fungus. The downside to less rabbits is more of a hassle factor. Harder to get throwing up. Harder to get food. But its not that bad.
Please dont make this game easier. Try to kill me. Been playing a Roguelike called ‘elona’ recently. There are 2 english lets play videos (japanese game with english translation so bigger in japan). First video starts with ‘this game will kick you in the balls’, the second starts with ‘this game hates you’. Make the game hate me. "