# Does Force Shove knack ability lead to... gaining more powers?

**URL:** <https://discourse.cataclysmdda.org/t/does-force-shove-knack-ability-lead-to-gaining-more-powers/29862>\
**Category:** The Garage\
**Created:** [February 12, 2026, 7:46am UTC](https://discourse.cataclysmdda.org/t/does-force-shove-knack-ability-lead-to-gaining-more-powers/29862 "2026-02-12T07:46:30Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dabbler](https://avatars.discourse-cdn.com/v4/letter/d/bb73d2/32.png) [@Dabbler](https://discourse.cataclysmdda.org/u/Dabbler)\
**Post date:** [February 12, 2026, 7:46am UTC](https://discourse.cataclysmdda.org/t/does-force-shove-knack-ability-lead-to-gaining-more-powers/29862/1 "2026-02-12T07:46:30Z")

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Now I have played with 2 knacks @ start of game before (force shove and leukocyte accumulation) and actually had an awakening to Coagulation.

But……..

When trying only force shove knack @ start of game, no awakening is observed even after obtaining telekinetic insight, which states …”unlocking new powers is easier for you”;

 ![CDDA Telekinetic insight](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/4/47d6f72b7f8a9e089cc4aae1444b9851c2ba6fb2.png)

My mods are always:

 ![CDDA Mods](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/f/f539761f18bf61a3c283112b51c866fbe79f935a.jpeg)

Not sure if the insight mentioned in the GainingPowersSpoilers doc is the same as the telekinetic insight obtained above, but if it is the same, no new powers were ever obtained under the stipulations of the spoiler doc.

My thought was that maybe the No Hope mod which I play regularly on the hardest lvl. might be somehow attenuating new power acquisition, but it seemed to work when I started with the 2 knacks stated earlier.
