# Does arm encumbrance affect ranged combat in current builds?

**URL:** https://discourse.cataclysmdda.org/t/does-arm-encumbrance-affect-ranged-combat-in-current-builds/13639
**Category:** The Toolbox
**Created:** [April 17, 2017, 3:45pm UTC](https://discourse.cataclysmdda.org/t/does-arm-encumbrance-affect-ranged-combat-in-current-builds/13639 "2017-04-17T15:45:27Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Zanos](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zanos/32/422_2.png) [@Zanos](https://discourse.cataclysmdda.org/u/Zanos)
#### Post date: [April 17, 2017, 3:45pm UTC](https://discourse.cataclysmdda.org/t/does-arm-encumbrance-affect-ranged-combat-in-current-builds/13639/1 "2017-04-17T15:45:27Z")

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I couldn’t find any relevant references to arm encumbrance in player.cpp, gun\_aiming.cpp, or ranged.cpp. It seems to only be affecting the stamina cost of melee attacks in melee.cpp. I’m fairly certain the tooltips still talk about arm encumbrance affecting ranged combat, could anyone clarify how or where this is done?
