# Does anybody use the Necromancy mod?

**URL:** https://discourse.cataclysmdda.org/t/does-anybody-use-the-necromancy-mod/14723
**Category:** The Bunker
**Created:** [December 30, 2017, 4:26am UTC](https://discourse.cataclysmdda.org/t/does-anybody-use-the-necromancy-mod/14723 "2017-12-30T04:26:14Z")
**Posts on this page:** 1
**Showing post:** 13

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### Author: ![BorkBorkGoesTheCode](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/borkborkgoesthecode/32/2343_2.png) [@BorkBorkGoesTheCode](https://discourse.cataclysmdda.org/u/BorkBorkGoesTheCode)
#### Post date: [January 29, 2018, 6:15am UTC](https://discourse.cataclysmdda.org/t/does-anybody-use-the-necromancy-mod/14723/13 "2018-01-29T06:15:43Z")

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Nope. The book is supposed to be written by a modern mad scientist, so it isn’t affected by no religious texts.

The mod basically uses the manhack code to create a friendly zombie capable of attacking enemies (and you, if a skill check failed) but incapable of carrying stuff. The friendly zombie minion is made by combining tainted meat, tainted bones, revival serum, and a lesser blob minion in the crafting menu. I agree with the idea that it should spawn a friendly jabberwock instead.

The way I see it, the recipe for a jabberwock can either base it’s ingredient list off of weight, or it can be equal or greater than the butcher drops for a jabberwock x2.

Looking back at acidia’s post describing their jabberwock lore [On The Jabberwock](https://discourse.cataclysmdda.org/t/on-the-jabberwock/1878/15?u=borkborkgoesthecode), it might be a good idea to allow the player to loot a corpse-filled pit for tainted meat and bones.

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