# Do Young Trees And Other Foilage (Excluding Trees) Respawn?

**URL:** <https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984>\
**Category:** The Toolbox\
**Created:** [March 11, 2020, 10:47pm UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984 "2020-03-11T22:47:26Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![MrSelfDestruct](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mrselfdestruct/32/8122_2.png) [@MrSelfDestruct](https://discourse.cataclysmdda.org/u/MrSelfDestruct)\
**Post date:** [March 11, 2020, 10:47pm UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984/1 "2020-03-11T22:47:26Z")

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This is a question I would like answered, as I don’t believe I’ve paid attention if there were new bush spawns or young tree spawns ever while playing.

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**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [March 12, 2020, 12:46am UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984/2 "2020-03-12T00:46:52Z")

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No, they do not respawn naturally. Underbrush refreshes every season though.

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [March 12, 2020, 1:25am UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984/3 "2020-03-12T01:25:43Z")

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True. As Trigon said, they don’t (re-/)spawn. I’d like to add that _foraged_ underbrush resets themself when a new season begins, but only if they are **not** in the reality bubble (at least for 10342 and all versions before, as far as I know) during the season change. I think the same is true for fern, but I’m not sure.  
Both types don’t regrow (at the moment) once destroyed, however.

Although… Queen triffids can (and will) generate new plants (even trees) around them, so I guess that’s one way to get new plant matter.

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [March 12, 2020, 5:13pm UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984/4 "2020-03-12T17:13:22Z")

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There are also artifacts that do the Triffid Queen trick, but you have to get pretty lucky to find one.

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**Author:** ![Dredd501](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dredd501/32/5092_2.png) [@Dredd501](https://discourse.cataclysmdda.org/u/Dredd501)\
**Post date:** [March 12, 2020, 9:18pm UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984/5 "2020-03-12T21:18:29Z")

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Oh really, now. . . . I didn’t know that. Is that effect still current?

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**Author:** ![Mantar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mantar/32/42_2.png) [@Mantar](https://discourse.cataclysmdda.org/u/Mantar)\
**Post date:** [March 13, 2020, 5:21pm UTC](https://discourse.cataclysmdda.org/t/do-young-trees-and-other-foilage-excluding-trees-respawn/22984/6 "2020-03-13T17:21:57Z")

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Yep, it’s AEA\_GROWTH in artifact.cpp.
