# Dimensionally Unstable Hallway

**URL:** https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802
**Category:** The Bunker
**Created:** [May 30, 2020, 4:07am UTC](https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802 "2020-05-30T04:07:24Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![grustic](https://avatars.discourse-cdn.com/v4/letter/g/e495f1/32.png) [@grustic](https://discourse.cataclysmdda.org/u/grustic)
#### Post date: [May 30, 2020, 4:07am UTC](https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802/1 "2020-05-30T04:07:24Z")

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So I’ve cleared my first lab and came upon a hallway with a sign warning it’s “Dimensionally unstable”. Of course, being the genius I am I quickly stepped through it, and got a log about my surroundings shifting. The only thing I saw different on the other end is a Boomer zombie, which I hadn’t encountered in the lab before. Possibly it caused some more zombies to spawn, but I can’t be sure they didn’t just come from a few I missed. Can anyone explain what this hall does, or has it not been implemented yet?

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### Author: ![Profugo\_Barbatus](https://avatars.discourse-cdn.com/v4/letter/p/d26b3c/32.png) [@Profugo\_Barbatus](https://discourse.cataclysmdda.org/u/Profugo_Barbatus)
#### Post date: [May 30, 2020, 7:18am UTC](https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802/2 "2020-05-30T07:18:52Z")

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No idea. Good luck, report back with your findings. It will either be legendary, or a bit disappointing. But with liberal application of explosives, I’m sure you can make it legendary regardless.

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### Author: ![grustic](https://avatars.discourse-cdn.com/v4/letter/g/e495f1/32.png) [@grustic](https://discourse.cataclysmdda.org/u/grustic)
#### Post date: [May 30, 2020, 3:01pm UTC](https://discourse.cataclysmdda.org/t/dimensionally-unstable-hallway/23802/3 "2020-05-30T15:01:26Z")

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Unfortunately, it seems the latter
