Yeah but that’s bollocks, no sane human being would ever design a system that functions that way. This is a future where robots are commonplace, remember. The idea of having to target non-living or even actively stealthy targets would have occurred to them. They wouldn’t leave some gaping security flaw where a perfectly visible human-sized target could just hokey-pokey right into the White House unchallenged just because it’s body temperature was thirty degrees off or whatever.
In an overwhelming scenario like this, you would expect robots to be set simply to blast all moving targets not broadcasting an active IFF signal. That is to say other military robots, possibly zombie soldiers carrying IFF beacons, possibly the player if they can steal an IFF beacon, whatever. Just throwing out ideas that I know are a thousand times harder to implement than they sound.
I’m kinda warming to the tankbots a little, provided they give you plenty of warning not to come any closer. I’d love to see them aggress zombies just to see one pull some hordes down on itself, because holy dogshit. Are we going to be able to hack them? Because I will make it my entire goal to drive one down Main Street USA and have it go full-bore into the hordes.
But mostly I tend to use my vehicle as a mobile base and explore the cities on foot, so I shouldn’t have too much to worry about unless I’m stupid.