# Different type of weapon spawn in different session, possible?

**URL:** <https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200>\
**Category:** The Bunker\
**Created:** [March 13, 2019, 7:58pm UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200 "2019-03-13T19:58:03Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Ricky\_Van](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ricky_van/32/4666_2.png) [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Post date:** [March 13, 2019, 7:58pm UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200/1 "2019-03-13T19:58:03Z")

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recently im surfing around youtube looking for some video about weapon firing demonstration, and i came across one video of someone firing 2 weapon, Barrett M107 and the other one is Barrett M82.

and then i got this idea for C:DDA, is it possible to add some kind of variation spawning in the game? like one session the game spawn, for example, an AK47 inside a gun shop. but in the next session or two. instead of Ak47, it was a different type of AK47 that spawn, like AK103 or RPK machine gun.

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**Author:** ![Trigon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trigon/32/2668_2.png) [@Trigon](https://discourse.cataclysmdda.org/u/Trigon)\
**Post date:** [March 13, 2019, 9:40pm UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200/2 "2019-03-13T21:40:03Z")

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Could you possibly reword your question? Are you saying you basically want spawns to change every time you open the game vs. when the location is actually generated?

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**Author:** ![Axema](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/axema/32/10822_2.png) [@Axema](https://discourse.cataclysmdda.org/u/Axema)\
**Post date:** [March 13, 2019, 10:13pm UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200/3 "2019-03-13T22:13:30Z")

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New weapon variation needs some .json stuff… You could make a mod for your plan and its pretty easy 😉

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**Author:** ![Tazeell](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tazeell/32/4576_2.png) [@Tazeell](https://discourse.cataclysmdda.org/u/Tazeell)\
**Post date:** [March 13, 2019, 10:14pm UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200/4 "2019-03-13T22:14:44Z")

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I haven’t the slightest idea what your trying to propose.

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**Author:** ![Ricky\_Van](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ricky_van/32/4666_2.png) [@Ricky\_Van](https://discourse.cataclysmdda.org/u/Ricky_Van)\
**Post date:** [March 14, 2019, 12:46am UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200/5 "2019-03-14T00:46:04Z")

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sorry… what i mean is, is it possible to make a weapon variation (example : Barrett M82) replace a certain weapon (Barrett M107) in-game?

turns out it can be done with mods… so yeah… sorry for confusion.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [March 14, 2019, 12:47am UTC](https://discourse.cataclysmdda.org/t/different-type-of-weapon-spawn-in-different-session-possible/19200/6 "2019-03-14T00:47:28Z")

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