# Destroyed Buildings & Metal Detector

**URL:** <https://discourse.cataclysmdda.org/t/destroyed-buildings-metal-detector/9670>\
**Category:** The Drawing Board\
**Created:** [May 26, 2015, 5:23am UTC](https://discourse.cataclysmdda.org/t/destroyed-buildings-metal-detector/9670 "2015-05-26T05:23:54Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![JohnmBlaz](https://avatars.discourse-cdn.com/v4/letter/j/bcef8e/32.png) [@JohnmBlaz](https://discourse.cataclysmdda.org/u/JohnmBlaz)\
**Post date:** [May 26, 2015, 5:23am UTC](https://discourse.cataclysmdda.org/t/destroyed-buildings-metal-detector/9670/1 "2015-05-26T05:23:54Z")

</div>

I’d really like an option to have buildings randomly be demolished on world gen. Is this moddable easily enough? Not all buildings, mind you, but have a percentage chance per building or something. It be interesting to have to dig through rubble to try and retrieve goods. This could make a Metal Detector item useful, too.
