# Debug World

**URL:** <https://discourse.cataclysmdda.org/t/debug-world/10650>\
**Category:** The Drawing Board\
**Created:** [October 5, 2015, 2:41pm UTC](https://discourse.cataclysmdda.org/t/debug-world/10650 "2015-10-05T14:41:30Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Dampe](https://avatars.discourse-cdn.com/v4/letter/d/e19b73/32.png) [@Dampe](https://discourse.cataclysmdda.org/u/Dampe)\
**Post date:** [October 5, 2015, 2:41pm UTC](https://discourse.cataclysmdda.org/t/debug-world/10650/1 "2015-10-05T14:41:30Z")

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So, I was just wondering how hard this would be to implement.  
In some of the experimentals, there was a desert option, that offered a lot more open space.  
Anyways, how hard would it be to make an option in world generation for a completely flat "debug world?"  
No trees, and no buildings (outside of an evac shelter, I guess).  
It wouldn’t be for a normal game, but so people (modders or otherwise) could test things out in a controlled environment using the debug menu.  
Thoughts?

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [October 5, 2015, 3:21pm UTC](https://discourse.cataclysmdda.org/t/debug-world/10650/2 "2015-10-05T15:21:58Z")

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Desert option is still there, just hidden.

Could be pretty easy. Just copying the desert in test\_regions.json and changing everything to dirt.  
Roads and cities would still appear, but buildings could be dummied out, replaced with dirt lots.

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**Author:** ![Dampe](https://avatars.discourse-cdn.com/v4/letter/d/e19b73/32.png) [@Dampe](https://discourse.cataclysmdda.org/u/Dampe)\
**Post date:** [October 5, 2015, 4:32pm UTC](https://discourse.cataclysmdda.org/t/debug-world/10650/3 "2015-10-05T16:32:34Z")

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[quote=“Coolthulhu, post:2, topic:10650”]Desert option is still there, just hidden.

Could be pretty easy. Just copying the desert in test\_regions.json and changing everything to dirt.  
Roads and cities would still appear, but buildings could be dummied out, replaced with dirt lots.[/quote]

Oh, that’s cool.  
I haven’t really sorted out how the .json files work, since I did a lot of modding with Dwarf Fortress, and that was all just in the raws.
