# DEBUG: The zombie at (58,69,-1) was not found in the tracker. Press spacebar

**URL:** https://discourse.cataclysmdda.org/t/debug-the-zombie-at-58-69-1-was-not-found-in-the-tracker-press-spacebar/10577
**Category:** The Garage
**Created:** [September 23, 2015, 5:22am UTC](https://discourse.cataclysmdda.org/t/debug-the-zombie-at-58-69-1-was-not-found-in-the-tracker-press-spacebar/10577 "2015-09-23T05:22:29Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Thwap](https://avatars.discourse-cdn.com/v4/letter/t/4af34b/32.png) [@Thwap](https://discourse.cataclysmdda.org/u/Thwap)
#### Post date: [September 23, 2015, 5:22am UTC](https://discourse.cataclysmdda.org/t/debug-the-zombie-at-58-69-1-was-not-found-in-the-tracker-press-spacebar/10577/1 "2015-09-23T05:22:29Z")

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Went down into a particular slime pit and the game just keeps spamming this on every turn. Debug killing all monsters in the area doesn’t seem to help.

I really fucking hate these “press spacebar” bugs that don’t affect anything and wouldn’t compromise my gameplay if it weren’t for the game having to tell me about them. Seriously, if I wanted debug mode on I’d turn it on, it has its own keybind.

EDIT: Enough debug killing apparently fixed it. Dunno why it didn’t the first time.
