# Debug.log is 20 GB

**URL:** https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016
**Category:** The Garage
**Created:** [December 1, 2015, 2:53pm UTC](https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016 "2015-12-01T14:53:34Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![Barex](https://avatars.discourse-cdn.com/v4/letter/b/f07891/32.png) [@Barex](https://discourse.cataclysmdda.org/u/Barex)
#### Post date: [December 1, 2015, 2:53pm UTC](https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016/1 "2015-12-01T14:53:34Z")

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Version: 0.C-7923-gbd45294

It looks like this version is trying to load .wav files which don’t exist, and is spamming the debug log into space. The catasounds mod I have only has .ogg files.

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### Author: ![Barex](https://avatars.discourse-cdn.com/v4/letter/b/f07891/32.png) [@Barex](https://discourse.cataclysmdda.org/u/Barex)
#### Post date: [December 2, 2015, 2:59am UTC](https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016/2 "2015-12-02T02:59:45Z")

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=/ Nevermind this; I went to [https://github.com/vulkans22/CataSounds](https://github.com/vulkans22/CataSounds) and downloaded the newest version - it looks like the files got changed and are all wav now.

It looks like the .json files on that repo are out of date though.

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### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 2, 2015, 3:07am UTC](https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016/3 "2015-12-02T03:07:14Z")

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I believe the most up to date version is here:  
[http://smf.cataclysmdda.com/index.php?topic=10390.msg251735#msg251735](http://smf.cataclysmdda.com/index.php?topic=10390.msg251735#msg251735).  
Scroll down a little and grab the ‘extract2catafolder.zip’ file put together by Midayachi. It’s a better laid out version of vulkans pack with all the correct .json files included. Works great.

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### Author: ![Barex](https://avatars.discourse-cdn.com/v4/letter/b/f07891/32.png) [@Barex](https://discourse.cataclysmdda.org/u/Barex)
#### Post date: [December 8, 2015, 12:46am UTC](https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016/4 "2015-12-08T00:46:50Z")

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Malkeus,

I tried your solution and it seems to work so far. Had to delete all of the old sound .json files though.

Thanks.

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### Author: ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)
#### Post date: [December 8, 2015, 1:17am UTC](https://discourse.cataclysmdda.org/t/debug-log-is-20-gb/11016/5 "2015-12-08T01:17:46Z")

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You are welcome 🙂 A quick heads up if you use the latest experimental:

The most recent experimental changes the way sounds are located to make creation of soundpacks easier. You will need to rearrange things manually until they update the soundpack. I made a quick walkthrough here: [http://smf.cataclysmdda.com/index.php?topic=10390.msg260055#msg260055](http://smf.cataclysmdda.com/index.php?topic=10390.msg260055#msg260055)
