# Debug Info Spam in the message log

**URL:** https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225
**Category:** The Garage
**Created:** [August 31, 2014, 10:41pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225 "2014-08-31T22:41:23Z")
**Posts on this page:** 9
**Page:** 1

<div class="post-metadata">

### Author: ![DigitalPhantom](https://avatars.discourse-cdn.com/v4/letter/d/59ef9b/32.png) [@DigitalPhantom](https://discourse.cataclysmdda.org/u/DigitalPhantom)
#### Post date: [August 31, 2014, 10:41pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/1 "2014-08-31T22:41:23Z")

</div>

Version : 0.A-2006

So…I had a char tooling along and minding his own business, when suddenly : SPAM! Of the debug variety…  
The course of events went something like this : I found a guy, he threatened me. I ran away (he was in the process of running around and killing everything that moved). Then another NPC decided to load herself up and started spamming something similar to what you see in the log. I grew tired of that, so I activated the debug screen and 'sploded her head… Well. You know what they say about taking the easy way out? Yeah. That’s when the spam for the “r: yadayada” started.

Something on the order of r: plums 36957,36968 1791-\>1794  
The above appeared in the message log.

I assume this isn’t normal…

Edit : Just FYI, for anyone else that runs into this… save and load.

edit : DERP debug context…bold indicates edits!

---

<div class="post-metadata">

### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [August 31, 2014, 11:42pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/2 "2014-08-31T23:42:17Z")

</div>

By definition an unexpected debug message isn’t spam–it’s important enough for you to report.

Got your debug.log files for upload? I’d guess that something went wrong with a pile o’ plums there, but it’d help to know what threw that message. Otherwise, I’d be Speculating.

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<div class="post-metadata">

### Author: ![DigitalPhantom](https://avatars.discourse-cdn.com/v4/letter/d/59ef9b/32.png) [@DigitalPhantom](https://discourse.cataclysmdda.org/u/DigitalPhantom)
#### Post date: [September 1, 2014, 1:02am UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/3 "2014-09-01T01:02:24Z")

</div>

hmm… so here? or somewhere else…?

um… I’ll pick out the important part and spoilery it here. And by important part, I mean the relavent part of the log since the game doesn’t seem to want to make distinct logfiles for each run.

My own analysis indicates that it’s related somehow to AI processing.

edit : moving debug context to OP

---

<div class="post-metadata">

### Author: ![DigitalPhantom](https://avatars.discourse-cdn.com/v4/letter/d/59ef9b/32.png) [@DigitalPhantom](https://discourse.cataclysmdda.org/u/DigitalPhantom)
#### Post date: [September 1, 2014, 1:03am UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/4 "2014-09-01T01:03:01Z")

</div>

16:9:21.877 : Starting log.  
16:9:21.994 INFO : mod\_ui initialized  
16:9:28.806 INFO : Loaded material: Null  
16:9:28.807 INFO : Loaded material: Vegetable Matter  
16:9:28.808 INFO : Loaded material: Fruit Matter  
16:9:28.809 INFO : Loaded material: Honey  
16:9:28.810 INFO : Loaded material: Wheat  
16:9:28.811 INFO : Loaded material: Junk Food  
16:9:28.812 INFO : Loaded material: Flesh  
16:9:28.813 INFO : Loaded material: Powder  
16:9:28.814 INFO : Loaded material: Water  
16:9:28.815 INFO : Loaded material: Dairy  
16:9:28.815 INFO : Loaded material: Insect Flesh  
16:9:28.816 INFO : Loaded material: Human Flesh  
16:9:28.817 INFO : Loaded material: Cotton  
16:9:28.818 INFO : Loaded material: Wool  
16:9:28.819 INFO : Loaded material: Leather  
16:9:28.820 INFO : Loaded material: Kevlar  
16:9:28.821 INFO : Loaded material: Ceramic  
16:9:28.822 INFO : Loaded material: Fur  
16:9:28.823 INFO : Loaded material: Chitin  
16:9:28.824 INFO : Loaded material: Bone  
16:9:28.825 INFO : Loaded material: Stone  
16:9:28.826 INFO : Loaded material: Paper  
16:9:28.827 INFO : Loaded material: Wood  
16:9:28.828 INFO : Loaded material: Plastic  
16:9:28.829 INFO : Loaded material: Glass  
16:9:28.830 INFO : Loaded material: Iron  
16:9:28.831 INFO : Loaded material: Steel  
16:9:28.832 INFO : Loaded material: Superalloy  
16:9:28.832 INFO : Loaded material: Diamond  
16:9:28.833 INFO : Loaded material: Hard Steel  
16:9:28.834 INFO : Loaded material: Silver  
16:9:28.835 INFO : Loaded material: Nomex  
16:9:28.836 INFO : Loaded material: Gold  
16:9:28.837 INFO : Loaded material: Aluminum  
16:9:28.838 INFO : Loaded material: Lead  
16:9:28.839 INFO : Loaded material: Egg  
16:9:29.464 INFO : Loaded profession: bionic\_prepper  
16:9:29.465 INFO : Loaded profession: unemployed  
16:9:29.465 INFO : Loaded profession: tailor  
16:9:29.466 INFO : Loaded profession: chef  
16:9:29.467 INFO : Loaded profession: labtech  
16:9:29.468 INFO : Loaded profession: mechanic  
16:9:29.469 INFO : Loaded profession: scoundrel  
16:9:29.470 INFO : Loaded profession: beekeeper  
16:9:29.471 INFO : Loaded profession: basketball\_player  
16:9:29.472 INFO : Loaded profession: cyclist  
16:9:29.473 INFO : Loaded profession: soldier  
16:9:29.474 INFO : Loaded profession: specops  
16:9:29.475 INFO : Loaded profession: maid  
16:9:29.476 INFO : Loaded profession: medic  
16:9:29.477 INFO : Loaded profession: gangster  
16:9:29.478 INFO : Loaded profession: security  
16:9:29.480 INFO : Loaded profession: survivalist  
16:9:29.480 INFO : Loaded profession: smoker  
16:9:29.481 INFO : Loaded profession: crackhead  
16:9:29.482 INFO : Loaded profession: homeless  
16:9:29.482 INFO : Loaded profession: tweaker  
16:9:29.483 INFO : Loaded profession: cop  
16:9:29.484 INFO : Loaded profession: salesman  
16:9:29.485 INFO : Loaded profession: bow\_hunter  
16:9:29.486 INFO : Loaded profession: construction\_worker  
16:9:29.486 INFO : Loaded profession: lumberjack  
16:9:29.487 INFO : Loaded profession: backpacker  
16:9:29.488 INFO : Loaded profession: fastfoodcook  
16:9:29.488 INFO : Loaded profession: electrician  
16:9:29.489 INFO : Loaded profession: hacker  
16:9:29.490 INFO : Loaded profession: student  
16:9:29.490 INFO : Loaded profession: svictim  
16:9:29.491 INFO : Loaded profession: biker  
16:9:29.492 INFO : Loaded profession: dancer  
16:9:29.492 INFO : Loaded profession: bionic\_thief  
16:9:29.493 INFO : Loaded profession: bionic\_patient  
16:9:29.494 INFO : Loaded profession: bionic\_worker  
16:9:29.495 INFO : Loaded profession: bionic\_athlete  
16:9:29.496 INFO : Loaded profession: bionic\_cop  
16:9:29.497 INFO : Loaded profession: bionic\_firefighter  
16:9:29.498 INFO : Loaded profession: bionic\_mentat  
16:9:29.500 INFO : Loaded profession: bio\_soldier  
16:9:29.500 INFO : Loaded profession: bionic\_spy  
16:9:29.501 INFO : Loaded profession: bionic\_hitman  
16:9:29.502 INFO : Loaded profession: faulty\_bionic  
16:9:29.503 INFO : Loaded profession: bionic\_customer  
16:9:29.503 INFO : Loaded profession: hitchhiker  
16:9:29.504 INFO : Loaded profession: trapper  
16:9:29.505 INFO : Loaded profession: blacksmith  
16:9:29.506 INFO : Loaded profession: clown  
16:9:29.506 INFO : Loaded profession: lost\_sub  
16:9:29.507 INFO : Loaded profession: senior  
16:9:29.508 INFO : Loaded profession: cosplay  
16:9:29.508 INFO : Loaded profession: goalie  
16:9:29.509 INFO : Loaded profession: batter  
16:9:29.510 INFO : Loaded profession: linebacker  
16:9:29.510 INFO : Loaded profession: golfer  
16:9:29.511 INFO : Loaded profession: spouse  
16:9:29.512 INFO : Loaded profession: punkrockgirl  
16:9:29.513 INFO : Loaded profession: firefighter  
16:9:29.514 INFO : Loaded profession: skaboy  
16:9:29.514 INFO : Loaded profession: postman  
16:9:29.515 INFO : Loaded profession: convict  
16:9:29.516 INFO : Loaded profession: razorgirl  
16:9:29.517 INFO : Loaded profession: cyberjunkie  
16:9:29.518 INFO : Loaded profession: cykotic  
16:9:29.519 INFO : Loaded profession: lawyer  
16:9:29.520 INFO : Loaded profession: blackbelt\_novice  
16:9:29.521 INFO : Loaded profession: blackbelt\_intermediate  
16:9:29.522 INFO : Loaded profession: blackbelt  
16:9:29.523 INFO : Loaded profession: pizzaboy  
16:9:29.524 INFO : Loaded profession: archaeologist  
16:9:29.525 INFO : Loaded profession: rollerderby  
16:9:29.526 INFO : Loaded profession: farmer  
16:9:29.527 INFO : Loaded profession: winter\_survivor  
16:9:29.528 INFO : Loaded profession: winter\_scavenger  
16:9:29.532 INFO : Loaded scenario: evacuee  
16:9:29.533 INFO : Loaded scenario: missed  
16:9:29.534 INFO : Loaded scenario: infected  
16:9:29.535 INFO : Loaded scenario: lab\_chal  
16:9:29.535 INFO : Loaded scenario: ambushed  
16:9:29.536 INFO : Loaded scenario: mutant  
16:9:29.537 INFO : Loaded skill: bartering  
16:9:29.537 INFO : Loaded skill: computers  
16:9:29.537 INFO : Loaded skill: construction  
16:9:29.537 INFO : Loaded skill: cooking  
16:9:29.538 INFO : Loaded skill: driving  
16:9:29.538 INFO : Loaded skill: electronics  
16:9:29.538 INFO : Loaded skill: fabrication  
16:9:29.538 INFO : Loaded skill: first aid  
16:9:29.538 INFO : Loaded skill: mechanics  
16:9:29.539 INFO : Loaded skill: speaking  
16:9:29.539 INFO : Loaded skill: survival  
16:9:29.539 INFO : Loaded skill: swimming  
16:9:29.539 INFO : Loaded skill: tailoring  
16:9:29.540 INFO : Loaded skill: trapping  
16:9:29.540 INFO : Loaded skill: archery  
16:9:29.540 INFO : Loaded skill: bashing weapons  
16:9:29.540 INFO : Loaded skill: cutting weapons  
16:9:29.540 INFO : Loaded skill: dodging  
16:9:29.541 INFO : Loaded skill: marksmanship  
16:9:29.541 INFO : Loaded skill: launchers  
16:9:29.541 INFO : Loaded skill: melee  
16:9:29.541 INFO : Loaded skill: piercing weapons  
16:9:29.542 INFO : Loaded skill: throwing  
16:9:29.542 INFO : Loaded skill: unarmed combat  
16:9:29.542 INFO : Loaded skill: handguns  
16:9:29.542 INFO : Loaded skill: rifles  
16:9:29.543 INFO : Loaded skill: shotguns  
16:9:29.543 INFO : Loaded skill: submachine guns  
18:30:42.639 NPC : src/npcmove.cpp:419: map::veh\_at: NPC didn’t use its moves.  
18:30:42.639 : src/npcmove.cpp:420 NPC didn’t use its moves. Action 17. Turning on debug mode.  
18:30:44.523 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:45.270 : src/npcmove.cpp:156 Shaunda Reese chose action Use alternate attack.  
18:30:45.654 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:46.31 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:46.422 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:46.811 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:54.693 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:55.343 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:55.592 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:55.857 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:56.528 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:57.49 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:57.254 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:57.597 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:58.400 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:58.829 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:59.70 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:30:59.256 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:30:59.955 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 21, range = 16  
18:31:2.918 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:31:3.748 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 4, danger = 13, range = 16  
18:31:6.442 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:31:8.264 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 13, range = 16  
18:31:8.666 : src/npcmove.cpp:156 Shaunda Reese chose action Reload.  
18:31:10.392 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 13, range = 16  
18:31:10.943 : src/npcmove.cpp:156 Shaunda Reese chose action Melee.  
18:31:11.829 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 13, range = 16  
18:31:12.343 : src/npcmove.cpp:156 Shaunda Reese chose action Melee.  
18:31:13.163 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 13, range = 16  
18:31:13.576 : src/npcmove.cpp:156 Shaunda Reese chose action Melee.  
18:31:14.160 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 13, range = 16  
18:31:14.579 : src/npcmove.cpp:156 Shaunda Reese chose action Melee.  
18:31:15.418 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 13, range = 16  
18:31:15.855 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:31:16.184 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 0, danger = 0, range = 16  
18:31:16.580 : src/npcmove.cpp:104 address\_needs Reload  
18:31:16.977 : src/npcmove.cpp:110 address\_player Reload  
18:31:17.357 : src/npcmove.cpp:156 Shaunda Reese chose action Reload.  
18:31:19.209 : src/npcmove.cpp:56 NPC Shaunda Reese: target = -1, danger = 0, range = 16  
18:31:19.796 : src/npcmove.cpp:104 address\_needs Undecided  
18:31:20.25 : src/npcmove.cpp:110 address\_player Undecided  
18:31:20.336 : src/npcmove.cpp:122 find\_item Undecided  
18:31:20.707 : src/npcmove.cpp:731 long\_term\_goal\_action()  
18:31:21.46 : src/npcmove.cpp:135 long\_term\_goal\_action Go to destination  
18:31:21.346 : src/npcmove.cpp:156 Shaunda Reese chose action Go to destination.  
18:31:49.425 : src/npcmove.cpp:56 NPC Shaunda Reese: target = -1, danger = 0, range = 16  
18:31:51.672 : src/npcmove.cpp:104 address\_needs Undecided  
18:31:53.743 : src/npcmove.cpp:110 address\_player Undecided  
18:31:54.206 : src/npcmove.cpp:122 find\_item Undecided  
18:31:54.547 : src/npcmove.cpp:731 long\_term\_goal\_action()  
18:31:54.983 : src/npcmove.cpp:135 long\_term\_goal\_action Go to destination  
18:31:55.761 : src/npcmove.cpp:156 Shaunda Reese chose action Go to destination.  
18:33:13.453 : src/npcmove.cpp:56 NPC Shaunda Reese: target = -1, danger = 0, range = 16  
18:33:15.304 : src/npcmove.cpp:104 address\_needs Undecided  
18:33:15.496 : src/npcmove.cpp:110 address\_player Follow player  
18:33:15.998 : src/npcmove.cpp:156 Shaunda Reese chose action Follow player.  
18:33:20.757 : src/npcmove.cpp:56 NPC Shaunda Reese: target = -1, danger = 0, range = 16  
18:33:22.74 : src/npcmove.cpp:104 address\_needs Undecided  
18:33:22.249 : src/npcmove.cpp:110 address\_player Follow player  
18:33:22.487 : src/npcmove.cpp:156 Shaunda Reese chose action Follow player.  
18:33:23.603 : src/npcmove.cpp:56 NPC Shaunda Reese: target = -1, danger = 0, range = 16  
18:33:24.283 : src/npcmove.cpp:104 address\_needs Undecided  
18:33:24.555 : src/npcmove.cpp:110 address\_player Follow player  
18:33:24.793 : src/npcmove.cpp:156 Shaunda Reese chose action Follow player.  
18:33:25.400 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 6, danger = 21, range = 16  
18:33:25.795 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:33:26.756 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 6, danger = 21, range = 16  
18:33:27.193 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:33:27.527 : src/npcmove.cpp:56 NPC Shaunda Reese: target = 6, danger = 21, range = 16  
18:33:27.687 : src/npcmove.cpp:156 Shaunda Reese chose action Shoot.  
18:41:56.547 INFO : Loaded material: Null  
18:41:56.548 INFO : Loaded material: Vegetable Matter  
18:41:56.549 INFO : Loaded material: Fruit Matter  
18:41:56.550 INFO : Loaded material: Honey  
18:41:56.550 INFO : Loaded material: Wheat  
18:41:56.551 INFO : Loaded material: Junk Food  
18:41:56.552 INFO : Loaded material: Flesh  
18:41:56.553 INFO : Loaded material: Powder  
18:41:56.554 INFO : Loaded material: Water  
18:41:56.555 INFO : Loaded material: Dairy  
18:41:56.556 INFO : Loaded material: Insect Flesh  
18:41:56.557 INFO : Loaded material: Human Flesh  
18:41:56.558 INFO : Loaded material: Cotton  
18:41:56.559 INFO : Loaded material: Wool  
18:41:56.560 INFO : Loaded material: Leather  
18:41:56.561 INFO : Loaded material: Kevlar  
18:41:56.562 INFO : Loaded material: Ceramic  
18:41:56.563 INFO : Loaded material: Fur  
18:41:56.564 INFO : Loaded material: Chitin  
18:41:56.565 INFO : Loaded material: Bone  
18:41:56.566 INFO : Loaded material: Stone  
18:41:56.567 INFO : Loaded material: Paper  
18:41:56.567 INFO : Loaded material: Wood  
18:41:56.568 INFO : Loaded material: Plastic  
18:41:56.569 INFO : Loaded material: Glass  
18:41:56.570 INFO : Loaded material: Iron  
18:41:56.571 INFO : Loaded material: Steel  
18:41:56.572 INFO : Loaded material: Superalloy  
18:41:56.573 INFO : Loaded material: Diamond  
18:41:56.574 INFO : Loaded material: Hard Steel  
18:41:56.575 INFO : Loaded material: Silver  
18:41:56.576 INFO : Loaded material: Nomex  
18:41:56.577 INFO : Loaded material: Gold  
18:41:56.578 INFO : Loaded material: Aluminum  
18:41:56.579 INFO : Loaded material: Lead  
18:41:56.580 INFO : Loaded material: Egg  
18:41:57.165 INFO : Loaded profession: bionic\_prepper  
18:41:57.165 INFO : Loaded profession: unemployed  
18:41:57.166 INFO : Loaded profession: tailor  
18:41:57.167 INFO : Loaded profession: chef  
18:41:57.168 INFO : Loaded profession: labtech  
18:41:57.169 INFO : Loaded profession: mechanic  
18:41:57.170 INFO : Loaded profession: scoundrel  
18:41:57.171 INFO : Loaded profession: beekeeper  
18:41:57.172 INFO : Loaded profession: basketball\_player  
18:41:57.173 INFO : Loaded profession: cyclist  
18:41:57.174 INFO : Loaded profession: soldier  
18:41:57.175 INFO : Loaded profession: specops  
18:41:57.176 INFO : Loaded profession: maid  
18:41:57.177 INFO : Loaded profession: medic  
18:41:57.178 INFO : Loaded profession: gangster  
18:41:57.179 INFO : Loaded profession: security  
18:41:57.180 INFO : Loaded profession: survivalist  
18:41:57.181 INFO : Loaded profession: smoker  
18:41:57.182 INFO : Loaded profession: crackhead  
18:41:57.183 INFO : Loaded profession: homeless  
18:41:57.183 INFO : Loaded profession: tweaker  
18:41:57.184 INFO : Loaded profession: cop  
18:41:57.185 INFO : Loaded profession: salesman  
18:41:57.186 INFO : Loaded profession: bow\_hunter  
18:41:57.187 INFO : Loaded profession: construction\_worker  
18:41:57.187 INFO : Loaded profession: lumberjack  
18:41:57.188 INFO : Loaded profession: backpacker  
18:41:57.188 INFO : Loaded profession: fastfoodcook  
18:41:57.189 INFO : Loaded profession: electrician  
18:41:57.190 INFO : Loaded profession: hacker  
18:41:57.191 INFO : Loaded profession: student  
18:41:57.191 INFO : Loaded profession: svictim  
18:41:57.192 INFO : Loaded profession: biker  
18:41:57.193 INFO : Loaded profession: dancer  
18:41:57.194 INFO : Loaded profession: bionic\_thief  
18:41:57.194 INFO : Loaded profession: bionic\_patient  
18:41:57.195 INFO : Loaded profession: bionic\_worker  
18:41:57.196 INFO : Loaded profession: bionic\_athlete  
18:41:57.198 INFO : Loaded profession: bionic\_cop  
18:41:57.199 INFO : Loaded profession: bionic\_firefighter  
18:41:57.200 INFO : Loaded profession: bionic\_mentat  
18:41:57.201 INFO : Loaded profession: bio\_soldier  
18:41:57.202 INFO : Loaded profession: bionic\_spy  
18:41:57.203 INFO : Loaded profession: bionic\_hitman  
18:41:57.203 INFO : Loaded profession: faulty\_bionic  
18:41:57.204 INFO : Loaded profession: bionic\_customer  
18:41:57.205 INFO : Loaded profession: hitchhiker  
18:41:57.206 INFO : Loaded profession: trapper  
18:41:57.207 INFO : Loaded profession: blacksmith  
18:41:57.207 INFO : Loaded profession: clown  
18:41:57.208 INFO : Loaded profession: lost\_sub  
18:41:57.209 INFO : Loaded profession: senior  
18:41:57.209 INFO : Loaded profession: cosplay  
18:41:57.210 INFO : Loaded profession: goalie  
18:41:57.211 INFO : Loaded profession: batter  
18:41:57.211 INFO : Loaded profession: linebacker  
18:41:57.212 INFO : Loaded profession: golfer  
18:41:57.213 INFO : Loaded profession: spouse  
18:41:57.214 INFO : Loaded profession: punkrockgirl  
18:41:57.215 INFO : Loaded profession: firefighter  
18:41:57.215 INFO : Loaded profession: skaboy  
18:41:57.216 INFO : Loaded profession: postman  
18:41:57.217 INFO : Loaded profession: convict  
18:41:57.218 INFO : Loaded profession: razorgirl  
18:41:57.219 INFO : Loaded profession: cyberjunkie  
18:41:57.220 INFO : Loaded profession: cykotic  
18:41:57.221 INFO : Loaded profession: lawyer  
18:41:57.222 INFO : Loaded profession: blackbelt\_novice  
18:41:57.223 INFO : Loaded profession: blackbelt\_intermediate  
18:41:57.223 INFO : Loaded profession: blackbelt  
18:41:57.224 INFO : Loaded profession: pizzaboy  
18:41:57.225 INFO : Loaded profession: archaeologist  
18:41:57.227 INFO : Loaded profession: rollerderby  
18:41:57.228 INFO : Loaded profession: farmer  
18:41:57.229 INFO : Loaded profession: winter\_survivor  
18:41:57.230 INFO : Loaded profession: winter\_scavenger  
18:41:57.235 INFO : Loaded scenario: evacuee  
18:41:57.235 INFO : Loaded scenario: missed  
18:41:57.236 INFO : Loaded scenario: infected  
18:41:57.237 INFO : Loaded scenario: lab\_chal  
18:41:57.237 INFO : Loaded scenario: ambushed  
18:41:57.238 INFO : Loaded scenario: mutant  
18:41:57.239 INFO : Loaded skill: bartering  
18:41:57.239 INFO : Loaded skill: computers  
18:41:57.239 INFO : Loaded skill: construction  
18:41:57.240 INFO : Loaded skill: cooking  
18:41:57.240 INFO : Loaded skill: driving  
18:41:57.240 INFO : Loaded skill: electronics  
18:41:57.240 INFO : Loaded skill: fabrication  
18:41:57.240 INFO : Loaded skill: first aid  
18:41:57.241 INFO : Loaded skill: mechanics  
18:41:57.241 INFO : Loaded skill: speaking  
18:41:57.241 INFO : Loaded skill: survival  
18:41:57.241 INFO : Loaded skill: swimming  
18:41:57.242 INFO : Loaded skill: tailoring  
18:41:57.242 INFO : Loaded skill: trapping  
18:41:57.242 INFO : Loaded skill: archery  
18:41:57.242 INFO : Loaded skill: bashing weapons  
18:41:57.242 INFO : Loaded skill: cutting weapons  
18:41:57.243 INFO : Loaded skill: dodging  
18:41:57.243 INFO : Loaded skill: marksmanship  
18:41:57.243 INFO : Loaded skill: launchers  
18:41:57.243 INFO : Loaded skill: melee  
18:41:57.244 INFO : Loaded skill: piercing weapons  
18:41:57.244 INFO : Loaded skill: throwing  
18:41:57.244 INFO : Loaded skill: unarmed combat  
18:41:57.244 INFO : Loaded skill: handguns  
18:41:57.245 INFO : Loaded skill: rifles  
18:41:57.245 INFO : Loaded skill: shotguns  
18:41:57.245 INFO : Loaded skill: submachine guns  
20:44:22.227 : Log shutdown.

---

<div class="post-metadata">

### Author: ![BevapDin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/bevapdin/32/228_2.png) [@BevapDin](https://discourse.cataclysmdda.org/u/BevapDin)
#### Post date: [September 1, 2014, 1:58pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/5 "2014-09-01T13:58:34Z")

</div>

In advance: sorry for the harsh tone, please but the circumstance of the bug into the bug report itself (the first post). It’s very difficult to find/remove a bug if one doesn’t know how it happened.

> 18:30:42.639 : src/npcmove.cpp:420 NPC didn't use its moves. Action 17. Turning on debug mode.

This message, the important part being Turning on debug mode, is printed on the screen, you have to acknowledge it by pressing the space bar. It tells you what happened: debug mode has been turned on, that’s causing the debugging messages.

To revert this: go into the key bindings menu and setup a key binding for the entry “Toggle Debug Messages”. Than press those keys to toggle the debug messages (and thereby deactivating the debug mode). The messages spam should not appear anymore.

I see a potential problem here for the average user: the key binding is called “Debug Messages”, the message from the npc says something about “debug mode”. Might need to fix this.

Btw. it would be nice if you can differentiate the source of the messages: “real” debug messages are printed in red (on black background) on top of the screen and require the player to press space. The other message “r: plums 36957,36968 1791-\>1794” is added to the normal message log.

It helps a lot to know where the text you posted came from, as both places are very much different functions in the source code.

> since the game doesn't seem to want to make distinct logfiles for each run.

Yeah, that's a known thing. It also leads to extremely huge log files.

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<div class="post-metadata">

### Author: ![DigitalPhantom](https://avatars.discourse-cdn.com/v4/letter/d/59ef9b/32.png) [@DigitalPhantom](https://discourse.cataclysmdda.org/u/DigitalPhantom)
#### Post date: [September 1, 2014, 5:19pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/6 "2014-09-01T17:19:44Z")

</div>

> [@BevapDin](#):
>
> In advance: sorry for the harsh tone, please but the circumstance of the bug into the bug report itself (the first post). It’s very difficult to find/remove a bug if one doesn’t know how it happened.

Yeah… I should know better.

quote="BevapDin, post:5, topic:7225"This message, the important part being Turning on debug mode, is printed on the screen, you have to acknowledge it by pressing the space bar. It tells you what happened: debug mode has been turned on, that’s causing the debugging messages.

(B)To revert this: go into the key bindings menu and setup a key binding for the entry “Toggle Debug Messages”. Than press those keys to toggle the debug messages (and thereby deactivating the debug mode). The messages spam should not appear anymore.

(C)I see a potential problem here for the average user: the key binding is called “Debug Messages”, the message from the npc says something about “debug mode”. Might need to fix this.

(D)Btw. it would be nice if you can differentiate the source of the messages: “real” debug messages are printed in red (on black background) on top of the screen and require the player to press space. The other message “r: plums 36957,36968 1791-\>1794” is added to the normal message log.

It helps a lot to know where the text you posted came from, as both places are very much different functions in the source code.[/quote]

s This didn’t happen, as far as I remember. What I do remember is being confused as to why all the messages were popping up. If I had seen the ‘debug mode on’ pop up, I wouldn’t be as confused.[/s]Now I’m pretty sure that I just wasn’t paying attention. See next post.

(B) This is good to know… but I’m not sure I’m going to remember it for next time. Time will tell, I suppose. Also, you should note that saving and loading reverts the issue. So, maybe something that is saved in the game state but not put into the save file? Not… that that is of any help, potentially.

(C) I don’t remember seeing anything in the key bindings list for ‘debug messages’ (yes for debug mode) and I looked both there and in the debug menu. That being said, doesn’t mean it’s not there.

(D) The messages for the NPC AI related issues (tracking player, differentiating between short and long term objectives), all appeared as the “DEBUG” text… the others, as you have correctly pointed out, appear in the message log. I’d also like to point out that I don’t remember having to hammer the spacebar to get through all the repetitive text… I do remember just having to hammer the directional key. I figured that the debug code was resetting the key state every time it had to display something.

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<div class="post-metadata">

### Author: ![DigitalPhantom](https://avatars.discourse-cdn.com/v4/letter/d/59ef9b/32.png) [@DigitalPhantom](https://discourse.cataclysmdda.org/u/DigitalPhantom)
#### Post date: [September 1, 2014, 6:20pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/7 "2014-09-01T18:20:04Z")

</div>

Ran into something similar, only without the “r: yadayada” in the message log. [still 0.A-2006]

This time, the character was returning from a looting mission when an NPC and a zombie started duking it out south of the character’s position.

The DEBUG message this time was “DEBUG: npc::wield\_best\_melee failed to find a melee weapon. Press spacebar…”

The NPC in question was wielding a bullwhip. He was carrying the following : pair of boots, torn jeans, polo shirt, wool poncho, bandana, lighter aspirin, RAM, match trigger, electronic cigarette.

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<div class="post-metadata">

### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [September 1, 2014, 8:25pm UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/8 "2014-09-01T20:25:36Z")

</div>

[quote=“DigitalPhantom, post:7, topic:7225”]Ran into something similar, only without the “r: yadayada” in the message log. [still 0.A-2006]

This time, the character was returning from a looting mission when an NPC and a zombie started duking it out south of the character’s position.

The DEBUG message this time was “DEBUG: npc::wield\_best\_melee failed to find a melee weapon. Press spacebar…”

The NPC in question was wielding a bullwhip. He was carrying the following : pair of boots, torn jeans, polo shirt, wool poncho, bandana, lighter aspirin, RAM, match trigger, electronic cigarette.[/quote]

OK, that’s because the bullwhip is classed as a ranged weapon. This is likely an Random NPC issue, ans as we’ve said countless times, Random NPCs are still buggy.

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<div class="post-metadata">

### Author: ![Snaaty](https://avatars.discourse-cdn.com/v4/letter/s/e495f1/32.png) [@Snaaty](https://discourse.cataclysmdda.org/u/Snaaty)
#### Post date: [September 2, 2014, 10:16am UTC](https://discourse.cataclysmdda.org/t/debug-info-spam-in-the-message-log/7225/9 "2014-09-02T10:16:25Z")

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I had the same error as in the OP, several times.  
I believe all of those were random NPCs.  
IIRC, it was always about some action not used, as above.

Haven’t complained yet, as I can simply turn off the debug messages and let their head explode. 😃
