# Debug Death-Racing

**URL:** <https://discourse.cataclysmdda.org/t/debug-death-racing/11531>\
**Category:** The Bunker\
**Created:** [March 8, 2016, 8:13pm UTC](https://discourse.cataclysmdda.org/t/debug-death-racing/11531 "2016-03-08T20:13:01Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Bob\_Namg](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/bob_namg/32/497_2.png) [@Bob\_Namg](https://discourse.cataclysmdda.org/u/Bob_Namg)\
**Post date:** [March 8, 2016, 8:13pm UTC](https://discourse.cataclysmdda.org/t/debug-death-racing/11531/1 "2016-03-08T20:13:01Z")

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So I accidentally figured out that making a start and finish line at either ends of the map and then driving a vehicle at full speed w/ a random character is really fun.  
The idea is to get to your set goal by road with each unique character/vehicle before you die in as little time as possible.  
At least that is the idea I came up with to do it.  
The rules I set for myself are:  
-character must be random  
-vehicle chosen by dice or RNG  
-Characters have meds spawned in for the likely event of them smashing into a wall at 60mph\<  
-Every time a vehicle is wrecked a new one is spawned in  
Thoughts?

Also if you end up doing this you may want to quicksave frequently, I’ve experienced a couple crashes due to vehicle related shenanigans.

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**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [March 8, 2016, 8:21pm UTC](https://discourse.cataclysmdda.org/t/debug-death-racing/11531/2 "2016-03-08T20:21:56Z")

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The thought of making a Stratford Motor Speedway type area excited me before. Maybe an actual race track would enhance the game?

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**Author:** ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)\
**Post date:** [March 8, 2016, 10:47pm UTC](https://discourse.cataclysmdda.org/t/debug-death-racing/11531/3 "2016-03-08T22:47:04Z")

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Well. You go and use map-editor one z-level above the surface and you are good to go. Getting off the track = death.
