# DEBUG: add\_zombie: there's already a monster at ... Press spacebar

**URL:** <https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171>\
**Category:** The Garage\
**Created:** [November 23, 2013, 6:35pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171 "2013-11-23T18:35:34Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![argast](https://avatars.discourse-cdn.com/v4/letter/a/7993a0/32.png) [@argast](https://discourse.cataclysmdda.org/u/argast)\
**Post date:** [November 23, 2013, 6:35pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/1 "2013-11-23T18:35:34Z")

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DEBUG: add\_zombie: there’s already a monster at 9.345  
Press spacebar …

I keep getting this message after riding my scooter for a while, and the game freezes after I press spacebar like it says. This happens in many versions including the one I just got from git b5e9d08.

I’m not sure what the cause is, but from what I see it only happens when driving.

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [November 23, 2013, 7:12pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/2 "2013-11-23T19:12:17Z")

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Zeds are probably getting back up, or if you’re in dynamic it’s trying to spawn a zombie on top of an existing one. Nothing to be worried about (Well, form a bug standpoint)

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**Author:** ![argast](https://avatars.discourse-cdn.com/v4/letter/a/7993a0/32.png) [@argast](https://discourse.cataclysmdda.org/u/argast)\
**Post date:** [November 23, 2013, 7:27pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/3 "2013-11-23T19:27:48Z")

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Ok, I think I found how to unfreeze it. I have to press the spacebar many times before the game responds again.

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [November 23, 2013, 7:29pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/4 "2013-11-23T19:29:13Z")

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> [@argast](#):
>
> Ok, I think I found how to unfreeze it. I have to press the spacebar many times before the game responds again.

Yeah, it’s not frozen it’s just spamming the messages.

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**Author:** ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)\
**Post date:** [November 23, 2013, 7:29pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/5 "2013-11-23T19:29:51Z")

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OR hold spacebar, its easier on your keyboard

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**Author:** ![argast](https://avatars.discourse-cdn.com/v4/letter/a/7993a0/32.png) [@argast](https://discourse.cataclysmdda.org/u/argast)\
**Post date:** [November 23, 2013, 8:32pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/6 "2013-11-23T20:32:13Z")

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Alright, I guess the whole problem was just debug messages spamming. Holding spacebar seems to clear them.

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**Author:** ![Dominae](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dominae/32/53_2.png) [@Dominae](https://discourse.cataclysmdda.org/u/Dominae)\
**Post date:** [November 24, 2013, 8:07pm UTC](https://discourse.cataclysmdda.org/t/debug-add-zombie-theres-already-a-monster-at-press-spacebar/4171/7 "2013-11-24T20:07:00Z")

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If possible I’d love if it’d just give me the messages stacked instead of reporting them piece-by-piece.

“Debug: Blah blah blah blah blah x22” and I hit spacebar once, would be better than setting my character to sleep and getting buggy messages that requires a solid 2 minutes of holding down the spacebar to clear. lol

I usually can’t tell if I had a really buggy moment that is over, or if the game is locked up.
