# CROWS turrets spawn too much ammo

**URL:** <https://discourse.cataclysmdda.org/t/crows-turrets-spawn-too-much-ammo/21607>\
**Category:** The Garage\
**Created:** [October 6, 2019, 1:33pm UTC](https://discourse.cataclysmdda.org/t/crows-turrets-spawn-too-much-ammo/21607 "2019-10-06T13:33:17Z")\
**Posts on this page:** 3\
**Page:** 3

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**Author:** ![crazykiddeath](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/crazykiddeath/32/5709_2.png) [@crazykiddeath](https://discourse.cataclysmdda.org/u/crazykiddeath)\
**Post date:** [October 11, 2019, 3:14am UTC](https://discourse.cataclysmdda.org/t/crows-turrets-spawn-too-much-ammo/21607/41 "2019-10-11T03:14:51Z")

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I don’t disagree:

> [@The Loot Conundrum](https://discourse.cataclysmdda.org/t/the-loot-conundrum/19006):
>
> Am I the only one that stuggles to find the right balance for loot? I usually play with the drop rate turned up because it doesn’t make sense to me that you can break into a house/shop and find very little in the way of consumables/clothes. You can make the (valid) argument that people are fleeing and taking stuff with them but since the game starts a few days after the ultimate SHTF moment and almost everyone is dead I should be finding where this stuff has been moved to or vehicles crammed ful…

> [@Towns feel less worthwhile past the early game?](https://discourse.cataclysmdda.org/t/towns-feel-less-worthwhile-past-the-early-game/19507/35):
>
> Rather then make houses less common I’d rather they spice up the potential loot you can find in houses, just going by my own house as an example I’ve got a few replica weapons and an absolute boat load of books. My neighbour is the very definition of a hoarder and my parents have a shed literally full of tools (you actually can’t step inside and need to partly empty it to get at stuff at the back) and cupboards stuffed full of tinned, jarrred and dried foods. Edit: Last I counted I personally o…

I’ve always been consistant about my opinion that common items/food/clothes are thin on the ground after a sudden mass extinction event.

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**Author:** ![anothersimulacrum](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/anothersimulacrum/32/10770_2.png) [@anothersimulacrum](https://discourse.cataclysmdda.org/u/anothersimulacrum)\
**Post date:** [October 11, 2019, 3:22am UTC](https://discourse.cataclysmdda.org/t/crows-turrets-spawn-too-much-ammo/21607/42 "2019-10-11T03:22:33Z")

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> [@crazykiddeath](#):
>
> I’ve always been consistant about my opinion that common items/food/clothes are thin on the ground after a sudden mass extinction event.

Please, [help fix that](https://github.com/CleverRaven/Cataclysm-DDA/wiki/Guide-to-adding-new-content-to-CDDA-for-first-time-contributors)!

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**Author:** ![latogato](https://avatars.discourse-cdn.com/v4/letter/l/b9bd4f/32.png) [@latogato](https://discourse.cataclysmdda.org/u/latogato)\
**Post date:** [October 12, 2019, 7:11am UTC](https://discourse.cataclysmdda.org/t/crows-turrets-spawn-too-much-ammo/21607/43 "2019-10-12T07:11:38Z")

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Yes, they should be see in the dark. They are sitting ducks in the labs.

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